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fixtimerbug.js
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fixtimerbug.js
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/////////////////////////////////////////////////////////////////////////////
////// temporary fix to bug about 'Setting a timer' /////////////////////////
////// See: https://github.com/pusher/pusher-js/issues/248 //////////////////
////// See: https://github.com/facebook/react-native/issues/12981 ///////////
////// See: https://github.com/firebase/firebase-js-sdk/issues/97 ///////////
/////////////////////////////////////////////////////////////////////////////
import { Platform, InteractionManager } from 'react-native';
const _setTimeout = global.setTimeout;
const _clearTimeout = global.clearTimeout;
const MAX_TIMER_DURATION_MS = 60 * 1000;
if (Platform.OS === 'android') {
const timerFix = {};
const runTask = (id, fn, ttl, args) => {
const waitingTime = ttl - Date.now();
if (waitingTime <= 1) {
InteractionManager.runAfterInteractions(() => {
if (!timerFix[id]) {
return;
}
delete timerFix[id];
fn(...args);
});
return;
}
const afterTime = Math.min(waitingTime, MAX_TIMER_DURATION_MS);
timerFix[id] = _setTimeout(() => runTask(id, fn, ttl, args), afterTime);
};
global.setTimeout = (fn, time, ...args) => {
if (MAX_TIMER_DURATION_MS < time) {
const ttl = Date.now() + time;
const id = '_lt_' + Object.keys(timerFix).length;
runTask(id, fn, ttl, args);
return id;
}
return _setTimeout(fn, time, ...args);
};
global.clearTimeout = id => {
if (typeof id === 'string' && id.startsWith('_lt_')) {
_clearTimeout(timerFix[id]);
delete timerFix[id];
return;
}
_clearTimeout(id);
};
}