- summary The list of known issues with Mace
- labels Featured
Here is a list of known bugs affecting Mace 1.10 when used with Minecraft 1.2.5:
* Various problems due to the conversion to Anvil map format. Broken double doors, single chests facing the wrong way, etc. * This will be fixed when an Anvil compatible version of Substrate is released. I imagine that updating Substrate to Anvil format is very complicated, so let's have patience.
* The terrain and regions suddenly change between the city and the natural terrain * This is because the terrain is being generated by two separate applications. I'm hoping that future versions of Minecraft will allow for this problem to be fixed or lessened.
* The spawn location isn't in the direction of the city. * I'm currently trying to figure out how to fix this. Look for a fix soon!
* Millenaire sometimes overwrites the Mace cities with it's own cities. * Unfortunately this is out of my control.
* The code may not work on OSX. * Please let me know about your experiences with running the code on OSX, whether they are good or bad.
* Portal blocks are not rotated correctly 50% of the time. * Minecraft doesn't allow them to be rotated when they aren't part of a portal. So unfortunately nothing can be done about this.
* Lily pads don't rotate. * Minecraft determines the lily pad direction by location - it can't be changed. See the [http://www.minecraftwiki.net/wiki/Lily_Pad lily pad wiki page] for details.