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decodeLittleEndian.js
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function decodeLittleEndian(imageFrame, pixelData) {
let arrayBuffer = pixelData.buffer;
let offset = pixelData.byteOffset;
const length = pixelData.length;
if (imageFrame.bitsAllocated === 16) {
// if pixel data is not aligned on even boundary, shift it so we can create the 16 bit array
// buffers on it
if (offset % 2) {
arrayBuffer = arrayBuffer.slice(offset);
offset = 0;
}
if (imageFrame.pixelRepresentation === 0) {
imageFrame.pixelData = new Uint16Array(arrayBuffer, offset, length / 2);
} else {
imageFrame.pixelData = new Int16Array(arrayBuffer, offset, length / 2);
}
} else if (imageFrame.bitsAllocated === 8 || imageFrame.bitsAllocated === 1) {
imageFrame.pixelData = pixelData;
} else if (imageFrame.bitsAllocated === 32) {
// if pixel data is not aligned on even boundary, shift it
if (offset % 2) {
arrayBuffer = arrayBuffer.slice(offset);
offset = 0;
}
imageFrame.pixelData = new Float32Array(arrayBuffer, offset, length / 4);
}
return imageFrame;
}
export default decodeLittleEndian;