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Host live demos of JavaScript browser examples #49
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I could help here with an Angular App (my speciality) to show up some cool examples on the top of the engine. |
Hi @matheo ! I'm glad you are interested in contributing. Yes, it would be helpful to have more examples of using Astronomy Engine in some real-world applications. I don't know very much about Angular, React, etc. My goal is to keep Astronomy Engine free of any external dependencies for all the supported languages (C/C++, C#, Python, JavaScript). However, examples and demos can have external dependencies so long as they do not creep into the core libraries. Do you have any ideas of a project you would like to build? I can definitely help with figuring out how to do various calculations. |
of course, the demo app should be consuming the engine from npm (but it also could use an
Initially I want to find some cool 3D stuff like https://sanderblue.github.io/solar-system-threejs/ and try to model the engine data with such fancy displaying for a given Then for the So I'm thinking about an Angular App with the
Thank you very much |
Hi @cosinekitty I hosted a live demo here https://faisalr.github.io/ |
That looks great! Thank you for doing that. I noticed that you ask for the geographic location, but you are not using it, so the altitude and azimuth angles of the Moon are not correct for where I live. The code has a fixed latitude and longitude: let observer = new Astronomy.Observer(33, 33, 0); |
I fixed the demo. Can you check the numbers are correct? |
Yes, I entered my geographic coordinates and all the numbers look correct. That is great! May I add a link to it from the browser demo page? |
Yes. |
I was trying to use GitHub Pages just so I could host live demos of the JavaScript browser examples. It worked, but at the cost of having two different versions of this project with different Markdown renderers. I have turned off GitHub Pages. Now I need to create my own static website just for hosting the demos. Also need to automate the process of publishing there every time I hit a stable release.
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