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Brendan G Bohannon edited this page Oct 18, 2017
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Welcome to the bgbtech_misc wiki!
Mostly still familiarizing myself with all this.
BTIC1x Family Codecs:
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BTIC1G
- Older/Simpler byte-oriented low-complexity incremental codec.
- Main use case is streaming video from robots.
- It is more intended for low complexity rather than bitrate or quality.
- It is mostly intended for incremental video streaming from ARM-based robot controllers.
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BTIC1H
- Intended as a reasonably low-complexity codec for fast encode/decode.
- It isn't intended for the best possible bitrate or image quality.
- It was originally mostly intended as a replacement for BTIC1G in the same basic use-case.
- However, the design seems to also work passably for screen-capture and other things.
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BTIC4B
- Similar in premise to BTIC1H, but uses 8x8 blocks.
- This reduces per-block overhead, allowing for higher speeds.
- General effects on Q/bpp have yet to be determined.
- BTLZA / BTLZH
- An extended form of Deflate supporting larger windows and matches.
- It is a backwards-compatible binary superset of Deflate.
- It was intended as a compromise between Deflate and LZMA.
- Speed closer to Deflate, but compression closer to LZMA.
- Thus far mostly used in Huffman only mode (BTLZH).
- Conceptually, which term is used depends on whether or not AC is used.
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FeLZ32
- Speed oriented DWORD-based LZ77 format.
- In my tests, gains faster speeds than LZ4 at the expense of slightly worse compression.
- The cost to compression depends a bit on payload, generally with binary formats faring better.
- Intended mostly for use-cases where encode/decode needs to happen quickly.