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Blender 2.9X AO Support #18

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Ulazygit opened this issue Nov 26, 2020 · 0 comments
Open

Blender 2.9X AO Support #18

Ulazygit opened this issue Nov 26, 2020 · 0 comments

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@Ulazygit
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Currently using with Blender with no issues baking game engine maps (emissive, color, metallic, roughness). Only issue is incorrect AO map.

I have to use traditional AO node setup which is quite cumbersome on objects with lots of materials.

Was wondering when this is going to be supported?

P.S. Splendid addon. Keep up the great work!

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