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world.cpp
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#include "jsonfile.hpp"
#include "xmlfile.hpp"
#include "world.hpp"
using namespace Headway;
World::World(QObject* parent) : QObject(parent)
{
createWorld();
}
World::World(const World& other) : QObject(other.parent()), generations_(other.generations()), count_(other.count()), matrix(new Matrix<bool>(*(other.matrix)))
{
}
World::~World() noexcept
{
delete matrix;
}
bool World::createWorld(quint32 width, quint32 height, quint64 generations) noexcept
{
if (width == 0)
{
emit error("Width must not be zero.");
return false;
}
if (height == 0)
{
emit error("Height must not be zero.");
return false;
}
if (matrix != nullptr)
delete matrix;
matrix = new Matrix<bool>(width, height);
matrix->fill(false);
generations_ = generations; emit generationsChanged(generations);
count_ = 0; emit countChanged(0);
return true;
}
bool World::loadFile(const QUrl& fileUrl) noexcept
{
QSharedPointer<File> file;
const QString filePath = fileUrl.toLocalFile();
try
{
if (filePath.endsWith(QStringLiteral(".xml"), Qt::CaseInsensitive))
{
file = QSharedPointer<File>(new XmlFile(filePath));
}
else if (filePath.endsWith(QStringLiteral(".json"), Qt::CaseInsensitive))
{
file = QSharedPointer<File>(new JsonFile(filePath));
}
else
{
emit error("Unknown file type.");
return false;
}
if (!createWorld(file->readWidth(), file->readHeight(), file->readGenerations()))
return false;
while (file->hasNext())
{
quint32 x, y;
file->readCoordinate(x, y);
createCell(x, y);
}
}
catch (FileException& e)
{
emit error(QStringLiteral("File is invalid: ") + e.error());
return false;
}
return true;
}
bool World::saveFile(const QUrl& fileUrl) noexcept
{
const QString filePath = fileUrl.toLocalFile();
try
{
if (filePath.endsWith(QStringLiteral(".xml"), Qt::CaseInsensitive))
{
XmlFile::write(filePath, *this);
}
else if (filePath.endsWith(QStringLiteral(".json"), Qt::CaseInsensitive))
{
JsonFile::write(filePath, *this);
}
else
{
emit error("Unknown file type.");
return false;
}
}
catch (FileException& e)
{
emit error(e.error());
return false;
}
return true;
}
bool World::isValid(quint32 x, quint32 y) const noexcept
{
return x < width() && y < height();
}
bool World::isAlive(quint32 x, quint32 y) const noexcept
{
if (!isValid(x ,y))
return false;
return matrix->get(x, y);
}
bool World::createCell(quint32 x, quint32 y) noexcept
{
if (isValid(x, y) && !isAlive(x, y))
{
matrix->set(x, y, true);
emit countChanged(++count_);
return true;
}
return false;
}
bool World::killCell(quint32 x, quint32 y) noexcept
{
if (isValid(x, y) && isAlive(x, y))
{
matrix->set(x, y, false);
emit countChanged(--count_);
return true;
}
return false;
}
quint8 World::neighbors(quint32 x, quint32 y) const noexcept
{
quint8 amount = 0;
for (quint32 b = y - 1; b <= y + 1; ++b)
{
for (quint32 a = x - 1; a <= x + 1; ++a)
{
if (y == b && x == a) continue; // ignore self
if (isValid(a, b) && isAlive(a, b)) ++amount;
}
}
return amount;
}
bool World::random(quint64 number) noexcept
{
if (number > matrix->size() - count())
{
emit error("Number of cells exceeds available space.");
return false;
}
QRandomGenerator* chaos = QRandomGenerator::global();
while (number > 0)
{
const quint32 x = chaos->bounded(width());
const quint32 y = chaos->bounded(height());
if (createCell(x, y)) // if cell did not exist
--number;
}
return true;
}
void World::next() noexcept
{
Headway::Matrix<quint8> cache(width(), height()); // store neighbor information
for (quint32 y = 0; y < height(); ++y)
{
for (quint32 x = 0; x < width(); ++x)
{
const quint8 n = neighbors(x, y);
cache.set(x, y, n);
}
}
blockSignals(true); // emit countChanged only once
for (quint32 y = 0; y < height(); ++y)
{
for (quint32 x = 0; x < width(); ++x)
{
const quint8 n = cache.get(x, y);
if (n <= 1 || n >= 4) killCell(x, y);
else if (n == 3) createCell(x, y);
}
}
blockSignals(false);
emit countChanged(count_);
emit generationsChanged(++generations_);
}
bool World::operator==(const World& other) const
{
return *matrix == *(other.matrix) &&
generations_ == other.generations_ &&
count_ == other.count_;
}
bool World::operator!=(const World& other) const
{
return !(*this == other);
}