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read.go
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package command
import (
"fmt"
"io"
"os"
"strings"
"github.com/mitchellh/cli"
"github.com/posener/complete"
)
var _ cli.Command = (*ReadCommand)(nil)
var _ cli.CommandAutocomplete = (*ReadCommand)(nil)
type ReadCommand struct {
*BaseCommand
testStdin io.Reader // for tests
}
func (c *ReadCommand) Synopsis() string {
return "Read data and retrieves secrets"
}
func (c *ReadCommand) Help() string {
helpText := `
Usage: vault read [options] PATH
Reads data from Vault at the given path. This can be used to read secrets,
generate dynamic credentials, get configuration details, and more.
Read a secret from the static secrets engine:
$ vault read secret/my-secret
For a full list of examples and paths, please see the documentation that
corresponds to the secrets engine in use.
` + c.Flags().Help()
return strings.TrimSpace(helpText)
}
func (c *ReadCommand) Flags() *FlagSets {
return c.flagSet(FlagSetHTTP | FlagSetOutputField | FlagSetOutputFormat)
}
func (c *ReadCommand) AutocompleteArgs() complete.Predictor {
return c.PredictVaultFiles()
}
func (c *ReadCommand) AutocompleteFlags() complete.Flags {
return c.Flags().Completions()
}
func (c *ReadCommand) Run(args []string) int {
f := c.Flags()
if err := f.Parse(args); err != nil {
c.UI.Error(err.Error())
return 1
}
args = f.Args()
switch {
case len(args) < 1:
c.UI.Error(fmt.Sprintf("Not enough arguments (expected 1, got %d)", len(args)))
return 1
}
client, err := c.Client()
if err != nil {
c.UI.Error(err.Error())
return 2
}
// Pull our fake stdin if needed
stdin := (io.Reader)(os.Stdin)
if c.testStdin != nil {
stdin = c.testStdin
}
path := sanitizePath(args[0])
data, err := parseArgsDataStringLists(stdin, args[1:])
if err != nil {
c.UI.Error(fmt.Sprintf("Failed to parse K=V data: %s", err))
return 1
}
secret, err := client.Logical().ReadWithData(path, data)
if err != nil {
c.UI.Error(fmt.Sprintf("Error reading %s: %s", path, err))
return 2
}
if secret == nil {
c.UI.Error(fmt.Sprintf("No value found at %s", path))
return 2
}
if c.flagField != "" {
return PrintRawField(c.UI, secret, c.flagField)
}
return OutputSecret(c.UI, secret)
}