From 07383015fb3cc23cced9c3e41808fbad3c66ccaf Mon Sep 17 00:00:00 2001 From: Robin Kertels Date: Mon, 27 Mar 2023 19:22:35 +0200 Subject: [PATCH] [util] Enable deviceLost for DC Universe Online and GTA IV --- src/util/config/config.cpp | 9 ++++++++- 1 file changed, 8 insertions(+), 1 deletion(-) diff --git a/src/util/config/config.cpp b/src/util/config/config.cpp index fec82695dc53..8a3d5b314cf3 100644 --- a/src/util/config/config.cpp +++ b/src/util/config/config.cpp @@ -470,11 +470,13 @@ namespace dxvk { * and will report/use bad amounts of VRAM. * Disabling support for DF texture formats * makes the game use a better looking render - * path for mirrors */ + * path for mirrors. + * Also runs into issues after alt-tabbing. */ { R"(\\(GTAIV|EFLC)\.exe$)", {{ { "d3d9.customVendorId", "1002" }, { "dxgi.emulateUMA", "True" }, { "d3d9.supportDFFormats", "False" }, + { "d3d9.deviceLost", "True" }, }} }, /* Battlefield 2 (bad z-pass) */ { R"(\\BF2\.exe$)", {{ @@ -757,6 +759,11 @@ namespace dxvk { { R"(\\(DarkRomance_VampireInLove_CE)\.exe$)", {{ { "d3d9.allowDirectBufferMapping", "False" }, }} }, + /* DC Universe Online * + * Freezes after alt tabbing */ + { R"(\\DCGAME\.EXE$)", {{ + { "d3d9.deviceLost", "True" }, + }} }, /**********************************************/ /* D3D12 GAMES (vkd3d-proton with dxvk dxgi) */