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[BUG] Compatibility issue with FreshAnimations #11
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Yeah, FreshAnimations is a work in progress.... |
I figured as much, just wanted to let you know what I was experiencing, and thought maybe it could help. |
Spooders and Wither Skeletons are the primary issues, right? |
Zombies as well, but golems sink up the their chest in every block. I placed barrier blocks under them to see if that was all of their model, but no, the whole model is there, |
This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs within 14 days. Thank you for your contributions. |
This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs within 14 days. Thank you for your contributions. |
most mobs don't work for me, elder guardian is the only one I've seen working but i haven't tested many |
my pigs are getting bellypains with their feet behind them in freshanimations ;-) |
Fresh Animations 1.6 no longer works with CEM. All the models are now invisible. Please fix. |
I can confirm fresh animation 1.6 have invisible models and not working anymore like before where it was working partially |
CEM makes mobs in FreshAnimation 1.6 fully invisible. |
It's happends only with |
https://www.curseforge.com/minecraft/texture-packs/fresh-animations/files/3705824 Alt version Fresh Animations, some textures work |
I'm getting inverted pigs. I followed this guide: Does anybody else get this? Spiders and villagers look normal, but sheep are also inverted and zombies have floating heads |
Make sure that the "Model Creation fix" option in CEM is enabled |
Kinda works but breaks horses and mob-held items instead. |
Also, zombies + variants, villagers, and piglins tend to lose their heads. Witches also spin their noses like wild. Mod version: 0.7.1 |
Hi, install this forks for CEM and FA. |
Version
Describe the bug
Using Fresh animations with this mod. The animations actually show up, but some entities are in the ground or messed up. I know it's alpha so I'll just show what is happening
Expected behavior
Moving Animated entities, gobbled
Screenshots
https://drive.google.com/file/d/1QsOHm9h7CBhsZRY8s-cX_Ov7WrL92oXY/view?usp=sharing
https://drive.google.com/file/d/1IuKoaoVN9um2J3AiyYixie15PJHJeZ0E/view?usp=sharing
Desktop (please complete the following information):
Additional context
https://paste.ee/p/hFzbn
Custom Entity Models + Fresh Animations
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