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Pre-Release rePatch Issues #15
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Updated minecraft (using the PS intended method) then created a self decrypt. Moved those files to Repatch and tried launching the game. It looks like it almost works but C2-128280-1 error pops up. re-reading stuff I had seen this "NOTE: rePatch does not act as a patch directory and will not work with decrypted official updates. It modifies files that are or were in encrypted folders." So I guess it wont work for me.. but the odd thing is I was able to use a comparability patch on an official stardew valley update. |
Is this for a compat pack, what is the intention of this decryption? Are you moving the self_auth.bin to the rePatch/titleid folder? If its a compat pack, make sure you have the base game decrypted, then overlay the patch modules. Make sure you maintain the self_auth.bin from the base game though. @Mithael |
enso 3.60, rePatch 2.71 random reboots (no errors, no gpu crash) when booting untouched games (no rePatch overlay), they seem to be working fine after that random C2-xxxxx errors when booting a rePatched game for the first time after a reboot random crashes: exception: unknown cause, thread name: Unity_Startup, cause: 0x00010005, SceLibc |
Thanks for the information @kylon |
@kylon please I need : TITLE ID of the game, title of the game, exact error code |
these things are random, these are the ones that i could get to crash/reboot (game + update - untouched) (game + update - repatched) All these games are working, i mean, if you reboot, the system goes back to normal, sky force boots just fine, xenon etc.. give an error i attached all the logs, old and sky force, but i don t remember the game for the others, i hope they can help somehow |
For future reference, I've added information for getting debug information: |
repatch debug + shiplog, the system is stuck on molecule logo and led blinking :\ edit: nvm, booted |
here is the log for AW vs SAO reboot |
(Game ID : PCSE00903) I cannot load my save file if the DLC is installed since it displays a message that says "cannot load the DLC data properly" once I use any version of Repatch that is after Repatch 1.0 . And if I start a new game, the DLC costumes make the character invisible, many have posted about this issue on the subreddit sadly. I have to revert back the first version of Repatch to make the game work :/ The DLC is legit , rePatch solely used for patching Persona 4 Golden and not DLC modding. The problem was present since I was on 3.65 but persisted till 3.68. |
FW version: 3.65 with Enso Unfortunatly, the "iduSpoof.suprx" plugin source cannot be found anymore because it was done by SilicaAndPina who has close its github. Here is the plugin binary: iduSpoof.zip |
Please post them here. Thanks.
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