-
Notifications
You must be signed in to change notification settings - Fork 24
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Crash on PCSE00568 #24
Comments
https://github.com/dots-tb/rePatch-reDux0/wiki/Debug-Info-for-Bugs-and-Modding Thanks. |
@dots-tb |
[VitaShellPatch ]:Starting... OK 350usec |
@holictsubasa Sorry, I forgot to mention the debug build of rePatch from the wiki page. Did you happen to install it ? |
oh, sorry, this is the file logger.txt with that build: ShipLog PSP2 Kernel Booting Time : -54423 [msec] [Shell]: vsh/release_branches/release_03.650 r142704 (build#757166) *** network ready. myaddr: 192.168.1.74 *** |
@holictsubasa Can you run it with that debug version, without DLC (if it runs) so I can see the normal start up pattern. |
When I tried to run the game with the debug build, the vita freezes completely, the I have to reboot it with the on/off button, that doesn't happend with the normal build. If I try to DUMP LOG BUFFER TO DISK, the logger.txt file doesn't contains anything about PCSE00568. |
Hmm probably too many logs for it to hold memory, thanks for trying though. If you want to pursue further you can try setting up net, but you dont have to. |
When I tried to start this game and it crash, I have DLC downloaded from pkgj, if I delete it, the game works, but if I tried to run the game with the DLC it crashes, even if I don't have the PCSE00568 in rePatch folder nor reAddcont folder. If I delete the repatch plugin, the game works with the DLC. Sorry for my bad english.
The text was updated successfully, but these errors were encountered: