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Hi, as it is my first try in reverse engineering I would like if possible some tips in determining how to update paddings along clients versions. I've been using 20180620 diffed client, and M2E isn't working ( after debugging, I noticed that the pSkill->pJob() returns broken values). It even looks like the full CGameActor struct is off track. Thank you.
The text was updated successfully, but these errors were encountered:
Hi, as it is my first try in reverse engineering I would like if possible some tips in determining how to update paddings along clients versions. I've been using 20180620 diffed client, and M2E isn't working ( after debugging, I noticed that the pSkill->pJob() returns broken values). It even looks like the full CGameActor struct is off track. Thank you.
The text was updated successfully, but these errors were encountered: