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scorelangclasses.cpp
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#include "scorelangclasses.h"
scdirectiveline::scdirectiveline()
{
linetype = "scdirectiveline";
}
string scdirectiveline::dump()
{
return string("scdirectiveline\n");
}
/*************************************************/
scmusicline::scmusicline(char* ln)
{
TRACE("setup", "creating new scmusicline");
line = string(ln);
linetype = "scmusicline";
}
string scmusicline::getLine()
{
return line;
}
string scmusicline::dump()
{
string r = string("--scmusicline: ");
r += line;
// don't need the following because line has a newline at the end.
// r += string("\n");
return r;
}
/*************************************************/
scinsertionline::scinsertionline(char* x)
{
TRACE("setup", "creating scinsertionline(1)");
type = 'S';
left = x;
linetype = "scinsertionline";
}
scinsertionline::scinsertionline(char* a, char* b, char* c)
{
TRACE("setup", "creating scinsertionline(2)");
type = 'O';
left = a;
op = b;
right = c;
linetype = "scinsertionline";
}
string scinsertionline::dump()
{
string r = string("--scinsertionline:");
r = r + "left:" + left + " ";
r = r + "op:" + op + " ";
r = r + "right:" + right + " ";
r += "--\n";
return r;
}
/*************************************************/
void scchunk::addLine(scline* a)
{
TRACE("setup", "adding line to scchunk");
lines.push_back(a);
}
void scchunk::setName(char* n)
{
TRACE("setup", "setting name of scchunk");
name = string(n);
}
string scchunk::getName()
{
TRACE("setup", "getting name of scchunk");
return name;
}
void scchunk::setHiLevList(schilevlist* _hll)
{
hll = _hll;
}
string scchunk::getInstrumentName(bracetype c)
{
// go through hi level list looking for set directives
// for each set directive, look for "c"
return hll->getInstrumentName(c);
}
string scchunk::dump()
{
string r;
r += "scchunk [";
r += getName();
r += "] {\n";
vector<scline*>::iterator i;
for (i = lines.begin() ; i != lines.end() ; i++) {
r += (*i)->dump();
}
r += "}\n";
return r;
}
Sequence scchunk::getSequence(scchunklist* clist)
{
TRACE("setup", "getting sequence");
vector<scline*>::iterator i;
Sequence seq;
int pos = 0;
for (i = lines.begin() ; i != lines.end() ; i++, pos++) {
TRACE("setup", "getting sequence line");
// for each line, go through it and look for stuff.
// make a new seqevent for each one.
if ((*i)->linetype == "scdirectiveline") {
TRACE("setup", "scdirectiveline");
} else if ((*i)->linetype == "scinsertionline") {
TRACE("setup", "scinsertionline");
// get sequence for the thing
// and insert after this seq
} else if ((*i)->linetype == "scmusicline") {
TRACE("setup", "scmusicline");
scmusicline *m = (scmusicline*)*i;
string ln = m->getLine();
TRACE("setup", ln);
string::iterator j;
int note = 0;
for (j = ln.begin(); j != ln.end() ; j++, note++) {
//TRACE("setup", "line character");
char c = *j;
bracetype b;
int vel = 1;
int dur = 1;
bool start;
switch(c) {
case '[':
b = BRACETYPE_SQUARE;
start = true;
break;
case ']':
b = BRACETYPE_SQUARE;
start = false;
break;
case '(':
b = BRACETYPE_PAREN;
start = true;
break;
case ')':
b = BRACETYPE_PAREN;
start = false;
break;
case '{':
b = BRACETYPE_CURLY;
start = true;
break;
case '}':
b = BRACETYPE_CURLY;
start = false;
break;
case '<':
b = BRACETYPE_ANGLE;
start = true;
break;
case '>':
b = BRACETYPE_ANGLE;
start = false;
break;
default:
continue;
}
if (start) {
TRACE("setup", "creating SeqEvent");
SeqEvent se(note, vel, dur, getInstrumentName(b));
TRACE("setup", "start note");
seq.startNote(pos, se);
} else {
TRACE("setup", "continued note");
seq.extendPreviousNote(pos, note, getInstrumentName(b));
}
}
} else {
TRACE("setup", "unknown line type");
}
//string::iterator ch;
//for (ch = (*i).begin() ; ch != (*i).end ; ch++) {
// TRACE("setup", *ch);
//}
}
return seq;
}
/*************************************************/
void scchunklist::addChunk(scchunk* c)
{
TRACE("setup", "adding chunk to chunklist");
chunks.push_back(c);
}
scchunk* scchunklist::getChunkByName(string chunkname)
{
TRACE("setup", "getting chunk by name");
//vector<scchunk*> chunks;
vector<scchunk*>::iterator i;
for (i = chunks.begin() ; i != chunks.end() ; i++) {
if ((*i)->getName() == chunkname) {
return (*i);
}
}
}
string scchunklist::dump()
{
string s = string("scchunklist: {\n");
vector<scchunk*>::iterator i;
for (i = chunks.begin() ; i != chunks.end() ; i++) {
//cout << "IT IS\n";
//cout << (*i)->dump();
s += (*i)->dump();
}
s += "}\n";
return s;
}
/*************************************************/
void schilevlist::addDir(schilevdirective* d)
{
TRACE("setup", "adding directive to hilevlist");
dirs.push_back(d);
}
string schilevlist::getInstrumentName(bracetype b)
{
TRACE("scorelangclasses", "getting instrument name from hll");
vector<schilevdirective*>::iterator i;
for (i = dirs.begin() ; i != dirs.end() ; i++) {
if ((*i)->dirtype == "scsetdirective") {
scsetdirective *s;
s = (scsetdirective*)*i;
if (s->getType() == b) {
TRACE("scorelangclasses", string("returning: ") + s->getName());
return s->getName();
}
}
}
TRACE("scorelangclasses", "returning nothing!");
return string("");
}
string schilevlist::dump()
{
return "schilevlist\n";
}
/*************************************************/
string schilevdirective::dump()
{
return "schilevdirective\n";
}
/*************************************************/
void scsetdirective::setType(bracetype t)
{
TRACE("setup", "setting type of set directive");
type = t;
dirtype = "scsetdirective";
}
void scsetdirective::setName(char* n)
{
TRACE("setup", "setting name of set directive");
name = string(n);
}
bracetype scsetdirective::getType()
{
return type;
}
string scsetdirective::getName()
{
return name;
}
string scsetdirective::dump()
{
return "scsetdirective\n";
}
/*
void scchunk::resolveReferences(scchunklist*)
{
TRACE("setup", "resolving references for scchunk");
vector<scline*>::iterator i;
for (i = lines.begin() ; i != lines.end() ; i++) {
TRACE("setup", "resolving references for line");
}
}
*/