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v3 TODO #44

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52 of 53 tasks
erincatto opened this issue Jul 28, 2023 · 0 comments
Open
52 of 53 tasks

v3 TODO #44

erincatto opened this issue Jul 28, 2023 · 0 comments
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@erincatto
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erincatto commented Jul 28, 2023

  • large islands graph coloring
  • continuous collision
  • speculative collision
  • ray cast complete
  • shape cast complete
  • rebuild tree spans island solver
  • all joint types
  • all shape types
  • edge mesh builder
  • fix shape render
  • samples run on linux and mac
  • all samples from v2
  • performance tracking
  • update documentation (doxygen)
  • contact reporting
  • query shape vs world for clearance
  • unit test for empty world
  • migration guide
  • fixed rotation
  • destroy shapes
  • add awake index back (destroy contact perf)
  • capsules
  • bullets (continuous priority)
  • kinematic bodies
  • modify body types
  • speculative bug
  • set mass data (default density == 1)
  • joints in graph
  • ARM Neon support (simde)
  • review task API
  • sensors
  • body movement limit to 0.5 * b2_huge (falling too far asserts)?
  • -march=native ?
  • example repo using FetchContent_Declare
  • refactor b2MassData
  • test shared lib build
  • cmake install
  • test presolve disable contact
  • v3 documentation on website
  • get chain shape owner
  • sample with chain linking
  • audit memory usage
  • test mingw
  • sanitizers in github actions
  • hit events
  • single c and h file
  • use int32_t in public data structures
  • try pixel units
  • swap sine and cosine in b2Rot
  • springs for revolute and prismatic joints
  • kinematic tree
  • no masking for pair queries so that groups can work
  • custom contact filter callback
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