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evandam
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Feb 20, 2014
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eclipse.preferences.version=1 | ||
org.eclipse.jdt.core.compiler.codegen.targetPlatform=1.6 | ||
org.eclipse.jdt.core.compiler.compliance=1.6 | ||
org.eclipse.jdt.core.compiler.source=1.6 |
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<?xml version="1.0" encoding="utf-8"?> | ||
<manifest xmlns:android="http://schemas.android.com/apk/res/android" | ||
package="ecv.poker" | ||
android:versionCode="1" | ||
android:versionName="1.0" > | ||
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<uses-sdk | ||
android:minSdkVersion="8" | ||
android:targetSdkVersion="19" /> | ||
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<application | ||
android:allowBackup="true" | ||
android:icon="@drawable/ic_launcher" | ||
android:label="@string/app_name" | ||
android:theme="@style/AppTheme" > | ||
<activity | ||
android:name="ecv.poker.activity.TitleActivity" | ||
android:label="@string/app_name" > | ||
<intent-filter> | ||
<action android:name="android.intent.action.MAIN" /> | ||
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<category android:name="android.intent.category.LAUNCHER" /> | ||
</intent-filter> | ||
</activity> | ||
<activity | ||
android:name="ecv.poker.activity.GameActivity" | ||
android:label="@string/title_activity_game" | ||
android:parentActivityName="ecv.poker.activity.TitleActivity" > | ||
</activity> | ||
</application> | ||
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</manifest> |
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# To enable ProGuard in your project, edit project.properties | ||
# to define the proguard.config property as described in that file. | ||
# | ||
# Add project specific ProGuard rules here. | ||
# By default, the flags in this file are appended to flags specified | ||
# in ${sdk.dir}/tools/proguard/proguard-android.txt | ||
# You can edit the include path and order by changing the ProGuard | ||
# include property in project.properties. | ||
# | ||
# For more details, see | ||
# http://developer.android.com/guide/developing/tools/proguard.html | ||
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# Add any project specific keep options here: | ||
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# If your project uses WebView with JS, uncomment the following | ||
# and specify the fully qualified class name to the JavaScript interface | ||
# class: | ||
#-keepclassmembers class fqcn.of.javascript.interface.for.webview { | ||
# public *; | ||
#} |
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# This file is automatically generated by Android Tools. | ||
# Do not modify this file -- YOUR CHANGES WILL BE ERASED! | ||
# | ||
# This file must be checked in Version Control Systems. | ||
# | ||
# To customize properties used by the Ant build system edit | ||
# "ant.properties", and override values to adapt the script to your | ||
# project structure. | ||
# | ||
# To enable ProGuard to shrink and obfuscate your code, uncomment this (available properties: sdk.dir, user.home): | ||
#proguard.config=${sdk.dir}/tools/proguard/proguard-android.txt:proguard-project.txt | ||
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# Project target. | ||
target=android-19 |
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<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" | ||
xmlns:tools="http://schemas.android.com/tools" | ||
android:layout_width="match_parent" | ||
android:layout_height="match_parent" | ||
android:paddingBottom="@dimen/activity_vertical_margin" | ||
android:paddingLeft="@dimen/activity_horizontal_margin" | ||
android:paddingRight="@dimen/activity_horizontal_margin" | ||
android:paddingTop="@dimen/activity_vertical_margin" | ||
tools:context=".GameActivity" > | ||
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<TextView | ||
android:layout_width="wrap_content" | ||
android:layout_height="wrap_content" | ||
android:text="@string/hello_world" /> | ||
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</RelativeLayout> |
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<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" | ||
xmlns:tools="http://schemas.android.com/tools" | ||
android:layout_width="match_parent" | ||
android:layout_height="match_parent" | ||
android:paddingBottom="@dimen/activity_vertical_margin" | ||
android:paddingLeft="@dimen/activity_horizontal_margin" | ||
android:paddingRight="@dimen/activity_horizontal_margin" | ||
android:paddingTop="@dimen/activity_vertical_margin" | ||
tools:context=".TitleActivity" > | ||
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<TextView | ||
android:layout_width="wrap_content" | ||
android:layout_height="wrap_content" | ||
android:text="@string/hello_world" /> | ||
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</RelativeLayout> |
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<menu xmlns:android="http://schemas.android.com/apk/res/android" > | ||
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<item | ||
android:id="@+id/action_settings" | ||
android:orderInCategory="100" | ||
android:showAsAction="never" | ||
android:title="@string/action_settings"/> | ||
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</menu> |
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<menu xmlns:android="http://schemas.android.com/apk/res/android" > | ||
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<item | ||
android:id="@+id/action_settings" | ||
android:orderInCategory="100" | ||
android:showAsAction="never" | ||
android:title="@string/action_settings"/> | ||
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</menu> |
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<resources> | ||
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<!-- | ||
Customize dimensions originally defined in res/values/dimens.xml (such as | ||
screen margins) for sw600dp devices (e.g. 7" tablets) here. | ||
--> | ||
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</resources> |
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<resources> | ||
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<!-- | ||
Customize dimensions originally defined in res/values/dimens.xml (such as | ||
screen margins) for sw720dp devices (e.g. 10" tablets) in landscape here. | ||
--> | ||
<dimen name="activity_horizontal_margin">128dp</dimen> | ||
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</resources> |
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<resources> | ||
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<!-- | ||
Base application theme for API 14+. This theme completely replaces | ||
AppBaseTheme from BOTH res/values/styles.xml and | ||
res/values-v11/styles.xml on API 14+ devices. | ||
--> | ||
<style name="AppBaseTheme" parent="android:Theme.Holo.Light.DarkActionBar"> | ||
<!-- API 14 theme customizations can go here. --> | ||
</style> | ||
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</resources> |
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<resources> | ||
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<!-- | ||
Declare custom theme attributes that allow changing which styles are | ||
used for button bars depending on the API level. | ||
?android:attr/buttonBarStyle is new as of API 11 so this is | ||
necessary to support previous API levels. | ||
--> | ||
<declare-styleable name="ButtonBarContainerTheme"> | ||
<attr name="buttonBarStyle" format="reference" /> | ||
<attr name="buttonBarButtonStyle" format="reference" /> | ||
</declare-styleable> | ||
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</resources> |
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<resources> | ||
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<color name="black_overlay">#66000000</color> | ||
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</resources> |
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<resources> | ||
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<!-- Default screen margins, per the Android Design guidelines. --> | ||
<dimen name="activity_horizontal_margin">16dp</dimen> | ||
<dimen name="activity_vertical_margin">16dp</dimen> | ||
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</resources> |
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<?xml version="1.0" encoding="utf-8"?> | ||
<resources> | ||
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<string name="app_name">Poker</string> | ||
<string name="action_settings">Settings</string> | ||
<string name="hello_world">Hello world!</string> | ||
<string name="title_activity_game">GameActivity</string> | ||
<string name="dummy_button">Dummy Button</string> | ||
<string name="dummy_content">DUMMY\nCONTENT</string> | ||
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</resources> |
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package ecv.poker.activity; | ||
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import android.app.Activity; | ||
import android.os.Bundle; | ||
import android.view.Window; | ||
import android.view.WindowManager; | ||
import ecv.poker.view.GameView; | ||
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public class GameActivity extends Activity { | ||
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@Override | ||
protected void onCreate(Bundle savedInstanceState) { | ||
super.onCreate(savedInstanceState); | ||
GameView gameView = new GameView(this); | ||
gameView.setKeepScreenOn(true); | ||
requestWindowFeature(Window.FEATURE_NO_TITLE); | ||
getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN, | ||
WindowManager.LayoutParams.FLAG_FULLSCREEN); | ||
setContentView(gameView); | ||
} | ||
} |
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package ecv.poker.activity; | ||
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import android.app.Activity; | ||
import android.os.Bundle; | ||
import android.view.Menu; | ||
import android.view.Window; | ||
import android.view.WindowManager; | ||
import ecv.poker.R; | ||
import ecv.poker.view.TitleView; | ||
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public class TitleActivity extends Activity { | ||
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@Override | ||
protected void onCreate(Bundle savedInstanceState) { | ||
super.onCreate(savedInstanceState); | ||
TitleView titleView = new TitleView(this); | ||
titleView.setKeepScreenOn(true); | ||
requestWindowFeature(Window.FEATURE_NO_TITLE); | ||
getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN, | ||
WindowManager.LayoutParams.FLAG_FULLSCREEN); | ||
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setContentView(titleView); | ||
} | ||
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@Override | ||
public boolean onCreateOptionsMenu(Menu menu) { | ||
// Inflate the menu; this adds items to the action bar if it is present. | ||
getMenuInflater().inflate(R.menu.main, menu); | ||
return true; | ||
} | ||
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} |
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package ecv.poker.card; | ||
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import android.graphics.Bitmap; | ||
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/** | ||
* Copied from Crazy Eights | ||
* With small modifications | ||
* - scoreValue removed | ||
* - implements comparable so hands | ||
* can easily be sorted | ||
* - toString for easier debugging | ||
* | ||
* @author Evan | ||
*/ | ||
public class Card implements Comparable<Card> { | ||
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private int id; | ||
private int suit; | ||
private int rank; | ||
private Bitmap bmp; | ||
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public Card(int newId) { | ||
id = newId; | ||
suit = Math.round((id/100) * 100); | ||
rank = id - suit; | ||
} | ||
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public void setBitmap(Bitmap newBitmap) { | ||
bmp = newBitmap; | ||
} | ||
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public Bitmap getBitmap() { | ||
return bmp; | ||
} | ||
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public int getId() { | ||
return id; | ||
} | ||
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public int getSuit() { | ||
return suit; | ||
} | ||
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public int getRank() { | ||
return rank; | ||
} | ||
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@Override | ||
public int compareTo(Card another) { | ||
if(this.getRank() < another.getRank()) | ||
return -1; | ||
else if(this.getRank() > another.getRank()) | ||
return 1; | ||
else | ||
return 0; | ||
} | ||
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@Override | ||
public String toString() { | ||
String str = "" + rank; | ||
switch(suit) { | ||
case 100: | ||
str += 'D'; | ||
break; | ||
case 200: | ||
str += 'C'; | ||
break; | ||
case 300: | ||
str += 'H'; | ||
break; | ||
case 400: | ||
str += 'S'; | ||
} | ||
return str; | ||
} | ||
} |
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