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According to ECS pattern, the entity (Actor) should itself have no methods, and all its functionality should come from components and systems.
How do Actor's lifecycle features fit into this pattern?
Can lifecycle be implemented via components and corresponding systems, and if yes, would it have impact on performance comparing to directly implementing lifecycle methods in Actor?
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According to ECS pattern, the entity (Actor) should itself have no methods, and all its functionality should come from components and systems.
How do Actor's lifecycle features fit into this pattern?
Can lifecycle be implemented via components and corresponding systems, and if yes, would it have impact on performance comparing to directly implementing lifecycle methods in Actor?
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