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dowload #3057 this master state. When isDrawingMode true, sometimes have erros from handlers in console
` _handleEvent: function(e, eventType, targetObj) { var target = typeof targetObj === undefined ? this.findTarget(e) : targetObj, targets = this.targets, options = { e: e, target: target, subTargets: targets };
this.fire('mouse:' + eventType, options); target && target.fire('mouse' + eventType, options); for (var i = 0; i < targets.length; i++) { targets[i].fire('mouse' + eventType, options); } },
`
The text was updated successfully, but these errors were encountered:
my bad. i think that onMouseMove in drawing mode does not run a findTarget, so it can't run the subtargets check. i ll fix it later.
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dowload #3057 this master state.
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When isDrawingMode true, sometimes have erros from handlers in console
`
_handleEvent: function(e, eventType, targetObj) {
var target = typeof targetObj === undefined ? this.findTarget(e) : targetObj,
targets = this.targets,
options = { e: e, target: target, subTargets: targets };
`
The text was updated successfully, but these errors were encountered: