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Especially when outputting animation data, leaning on sparse accessors could likely save a fair bit of space in the output file.
If we end up Draco-compression animations in the future, the value of sparse accessors goes down; long runs of zeros largely vanish in compressed form. Even in that situation, though, there are time- and memory-saving benefits on the client.
The text was updated successfully, but these errors were encountered:
Especially when outputting animation data, leaning on sparse accessors could likely save a fair bit of space in the output file.
If we end up Draco-compression animations in the future, the value of sparse accessors goes down; long runs of zeros largely vanish in compressed form. Even in that situation, though, there are time- and memory-saving benefits on the client.
The text was updated successfully, but these errors were encountered: