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implement-trie-prefix-tree.cpp
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class TrieNode {
public:
// Initialize your data structure here.
TrieNode() {
count = 0;
for (int i = 0; i < 26; ++i) {
next[i] = NULL;
}
}
int count;
TrieNode* next[26];
};
class Trie {
public:
Trie() {
root = new TrieNode();
}
~Trie() {
this->deleteNodes(root);
}
// Inserts a word into the trie.
void insert(string key) {
TrieNode* cur = this->root;
for (size_t i = 0; i < key.size(); ++i) {
if (cur->next[key[i]-'a'] == NULL) {
cur->next[key[i]-'a'] = new TrieNode();
}
cur = cur->next[key[i]-'a'];
}
++cur->count;
}
// Returns if the word is in the trie.
bool search(string key) {
return getTargetCount(key) > 0;
}
// Returns if there is any word in the trie
// that starts with the given prefix.
bool startsWith(string prefix) {
return this->getTargetCount(prefix) != -1;
}
void deleteNodes(TrieNode* node) {
if (node == NULL) {
return;
}
for (size_t i = 0; i < 26; ++i) {
this->deleteNodes(node->next[i]);
}
delete node;
}
private:
int getTargetCount(string key) {
TrieNode* cur = this->root;
for (size_t i = 0; i < key.size(); ++i) {
if (cur->next[key[i]-'a'] == NULL) {
return -1;
}
cur = cur->next[key[i]-'a'];
}
return cur->count;
}
TrieNode* root;
};
// Your Trie object will be instantiated and called as such:
// Trie trie;
// trie.insert("somestring");
// trie.search("key");