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Optional Additional Light Level Indication Colors/Ranges #55

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RyGuyCMT opened this issue Jan 23, 2019 · 0 comments
Open

Optional Additional Light Level Indication Colors/Ranges #55

RyGuyCMT opened this issue Jan 23, 2019 · 0 comments

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@RyGuyCMT
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RyGuyCMT commented Jan 23, 2019

Hey, Just wondering if there would be room for a feature request? This mod is great and i love it a lot as is. However, i would love to be able to configure another color, say blue, for a range i need to put a torch while mining.

For instance:

  • When i mine, i put a torch above me at block light level 3.
  • This provides me with a perfect ...9889... pattern in my mines
  • It also provides a directional system to point me to my base if i get turned around.

Currently I have to count the 4 blocks from 7-3. This is an improvement from enabling F3 debug which i am glad to get away from, but it would be perfect if i could specify another color and range to light up specifically for torch placement. I would also like to keep the red indication from 7-0, I would just like light level 3 to light up blue. I know how to adjust the settings to light up 3-0 as red, but then i loose the original utility of this mod.

I see the settings looking like:

  • Optional Indication Color: [Blue, Orange, Pink, White, ...] (your decision on what and how many colors)
  • Optional Indication Range: 3 (i.e. 3 or 3-0 or 3,6,8)

I have no idea how difficult it would be to have overlapping ranges and priority, let alone input that is not a contiguous group.

I am assuming that the optional ranges would be higher priority and the pre-set 'Sky0_Red_7-0' would be ever-present and secondary. I would also assume that the optional ranges would only display in the current conditions and not modify the current yellow night prediction settings, unless someone else is interested in modifying the yellow indications.

Thank you for this mod and all the work to develop and update.

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