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Vect.cpp
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#include "Vect.h"
#include "Mat.h"
#include "Utils.h"
#include <stdio.h>
Vect::Vect(int length)
{
this->length = length;
data = new float[length];
}
Vect::Vect(const Vect *vect)
{
this->length = vect->length;
data = new float[length];
for (int i = 0; i < length; i++)
data[i] = vect->data[i];
}
Vect::Vect(int length, const float* data) {
this->length = length;
this->data = new float[length];
for (int i = 0; i < length; i++)
this->data[i] = data[i];
}
Vect::Vect(const Vect& copyVect)
{
this->length = copyVect.getLength();
data = new float[length];
for (int i = 0; i < length; i++)
data[i] = copyVect.data[i];
}
Vect::Vect(const Mat *mat)
{
if (mat->getRows() == 1) {
length = mat->getCols();
data = new float[length];
for (int i = 0; i < length; i++) {
data[i] = mat->get(0, i);
}
}
else if (mat->getCols() == 1) {
length = mat->getRows();
data = new float[length];
for (int i = 0; i < length; i++) {
data[i] = mat->get(i,0);
}
}
else {
print();
mat->print();
throwError("Vect::Vect: matrix has too many rows/cols");
}
}
int Vect::getLength() const
{
return length;
}
float Vect::get(int n) const
{
if (n < 0 || n >= length) {
print();
printf("n: %d", n);
throwError("Vect::get: index out of range");
}
return data[n];
}
void Vect::set(int n, float v)
{
if (n < 0 || n >= length) {
print();
printf("n: %d", n);
throwError("Vect::set: index out of range");
}
data[n] = v;
}
void Vect::multiply(const Vect *vect) {
if (vect->length != length) {
print();
vect->print();
throwError("Vect::multiply: langth mismatch");
}
for (int i = 0; i < length; i++)
{
set(i, get(i)*vect->get(i));
}
}
void Vect::add(const Vect *vect) {
if (vect->length != length) {
print();
vect->print();
throwError("Vect::add: length mismatch");
}
for (int i = 0; i < length; i++)
{
set(i, get(i)+vect->get(i));
}
}
void Vect::sub(const Vect *vect) {
if (vect->length != length) {
print();
vect->print();
throwError("Vect::sub: length mismatch");
}
for (int i = 0; i < length; i++)
{
set(i, get(i)-vect->get(i));
}
}
void Vect::sqr() {
for (int i = 0; i < length; i++)
{
set(i, get(i)*get(i));
}
}
float Vect::sum() {
float result = 0.0f;
for (int i = 0; i < length; i++)
{
result += get(i);
}
return result;
}
Vect* Vect::multiplyR(const Mat *mat) const {
if (mat->getCols() != length) {
print();
mat->print();
throwError("Vect::multiplyC: length mismatch");
}
Vect *result = new Vect(mat->getRows());
for (int r=0; r<mat->getRows(); r++) {
float v=0;
for (int i=0; i<length; i++) {
v += get(i) * mat->get(r,i);
}
result->set(r, v);
}
return result;
}
Vect* Vect::multiplyC(const Mat *mat) const {
if (mat->getRows() != length) {
print();
mat->print();
throwError("Vect::multiplyR: length mismatch");
}
Vect *result = new Vect(mat->getCols());
for (int c=0; c<mat->getCols(); c++) {
float v=0;
for (int i=0; i<length; i++) {
v += get(i) * mat->get(i,c);
}
result->set(c, v);
}
return result;
}
Mat* Vect::multiplyCR(const Vect *vect) const {
Mat* result = new Mat(vect->getLength(), getLength());
for (int r=0; r<vect->getLength(); r++) {
for (int c=0; c<getLength(); c++) {
result->set(r,c, vect->get(r)*get(c));
}
}
return result;
}
Mat* Vect::multiplyRC(const Vect *vect) const {
Mat* result = new Mat(getLength(), vect->getLength());
for (int r=0; r<getLength(); r++) {
for (int c=0; c<vect->getLength(); c++) {
result->set(r,c, get(r)*vect->get(c));
}
}
return result;
}
void Vect::multiply(float f) {
for (int i=0; i<length; i++) {
set(i, get(i)*f);
}
}
Mat* Vect::toMatRow() const {
return new Mat(1, length, data);
}
Mat* Vect::toMatCol() const {
return new Mat(length, 1, data);
}
void Vect::print() const {
printf("VECT\n");
char buf[100];
for (int i=0; i<length; i++) {
float v = get(i);
int len = float2char(buf, v, 2);
for (int i=len; i<10; i++) {
printf(" ");
}
printf(buf);
}
printf("\n");
}
Vect::~Vect()
{
delete data;
data = 0;
}