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[FEATURE] Improve error handling of built-in image provider #1703
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I did tried the solution @robiness mentioned on the other issue. While it seems the breakpoint happens less, it still happens sometimes. The users comment:
Another user mentioned this might be because of animated_map_controller. I can't test but worth mentioning maybe useful for someone else encoutering this. |
This comment reduced encountering this: I have seen this being an issue in two cases: |
Also see #1698 (comment). |
Merging back into #1698, as the issues are closely related and the discussions are intertwined anyway. |
What do you want implemented?
As discussed in #1698.
NetworkImage
What other alternatives are available?
No response
Can you provide any other information?
The behaviour has changed in v6 from v5 due to changed error handling. In combination with using
loadBytes
instead of lower-level IO, this triggers more errors, but allows us to keep our code simple and platform independent.It is also worth saying that the current implementation may not be performant in comparison to a standard
NetworkImage
, but more testing is need to validate this. See #1698 for an issue designated for reporting/tracking the performance of the tile provider.Severity
Annoying: Currently have to use workarounds
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