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Vehicles trapping type #381

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strusik01 opened this issue Dec 26, 2024 · 0 comments
Open

Vehicles trapping type #381

strusik01 opened this issue Dec 26, 2024 · 0 comments
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@strusik01
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strusik01 commented Dec 26, 2024

Is your feature request related to a problem? Please describe.
Currently there is no trapping category for vehicles (artillery, carts, boats etc.) nor structures, that would allow typing their specific properties in.

Describe the solution you'd like
Adding a specific "Vehicles" category for trappings, including properties like:
Vehicle name,
Cost,
Crew,
Vehicle Enc.,
Carry Capacity,
Availability,
Motive Power,
Move,
Toughness,
Wounds,
Length (yards).

I took these out of the new Dwarf Player's Guide book. Both dwarven artillery and skycraft use those properties.

These properties shouldn't be mandatory though (in best case scenario hidden if not filled), as for example carts and boats from Up in Arms are slightly different:
Name,
Enc (probably same as Vehicle Enc),
Encumbrance limit (probably same as Vehicle Enc.),
Toughness,
Wounds,
Cover Penalty

These^ also apply to Structures, I'd see it as another category perhaps, or 2 in 1 like "Vehicles and Structures".

@strusik01 strusik01 added the enhancement New feature or request label Dec 26, 2024
@strusik01 strusik01 changed the title Vehicles trapping category Vehicles trapping type Dec 26, 2024
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