Skip to content

Encounters & Combat

František Maša edited this page Dec 19, 2022 · 3 revisions

Encounters are scenes where Player characters can interact with NPCs and Creatures.

The most common type of Encounters is combat. So how do you prepare for combat?

Consider this example:

You plan an encounter with 4 Skaven Clanrats and Rat Ogre.

The first step is creating the Clanrat NPC and the Rat Ogre NPC (see Creating an NPC).

When we want multiple NPCs with the same attributes (such as our 4 Skaven Clanrats), we only need to create this NPC once and we can then use them multiple times in the Encounter. When we do that, the NPC will be numbered (there will be Clanrat (1), Clanrat (2), and so on) and each instance will have separate Wounds, Conditions and Advantage.

When we add all the NPCs, we can start the Combat.

Group Advantage

WFRP Master supports Group Advantage (Up in Arms) as an alternative Advantage system. This can be enabled in Party Settings.

Clone this wiki locally