Releases: rooklift/nibbler
Releases · rooklift/nibbler
v2.5.0-rc2
- Added: Portuguese, Norwegian, Polish, Turkish, Bengali, Arabic, Hebrew, Farsi.
- As before, these are machine translations and won't be perfect.
- Suggestions and fixes welcome... as a pull request is strongly preferred.
- See the file
src/modules/translations.js
.
v2.5.0-rc1
- This includes machine-translations for the menu items for some languages.
- Currently included are: French, German, Spanish, Chinese, Russian, Ukrainian, Belarusian, Hindi.
- You are invited to tell me if any of the translations are wrong.
I might expand this in the future to translate other in-app text, if I'm in a good mood, if I have time, if you're lucky, if the stars align, if my cat approves, if the groundhog sees his shadow, barring any unforeseen circumstances, after due consideration, God willing.
v2.4.8
v2.4.6
v2.4.5
v2.4.4
v2.4.3
v2.4.2
- Nibbler can now accept UCI format moves while parsing (whether from file or clipboard). While these would not be present in normal PGN, this is potentially useful to developers who deal with such UCI format moves.
- The save file dialog has been altered to encourage files to be saved as
.pgn
files.
v2.4.1
- Improvements to the graph thanks to @Naphthalin:
- The graph now draws two horizontal lines. When using centipawns, these lines correspond to pawn values of -1 and +1, while for winrates they correspond approximately (not exactly) to 25% and 75%. Thus, when the game is close the graph will fall in between those lines.
- The graph is now based on centipawns - apparently this is better, even for Leela.
- Extreme centipawn values (e.g. +20 or +40) will be drawn as basically the same, since they are. This allows more resolution for the critical values where the game is in doubt.