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Proof of Concept for 3D Support (Primitives, Scene management) on Opengl backends #60

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GoogleCodeExporter opened this issue Mar 27, 2015 · 1 comment

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@GoogleCodeExporter
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Support for loading, rendering and managing 3D scenes.

I think of primitives like (mesh, material, models, etc) which can be 
organizised in some sort of scene management.

To see how it performs this should be a simple proof of concept to work on 
which does not include support for all backends. However it should be designed 
with multiple backends (Stage3D) in mind.

Original issue reported on code.google.com by [email protected] on 10 Feb 2012 at 7:17

@GoogleCodeExporter
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Accidently created the issue in the wrong tracker. Please see 
http://code.google.com/p/playn/issues/detail?id=134

Original comment by [email protected] on 10 Feb 2012 at 7:21

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