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This repository has been archived by the owner on Feb 3, 2025. It is now read-only.
I am not sure if anyone is interested in fixing this, but in any case it is better to track this missing feature in a clear way using a dedicated issue.
The text was updated successfully, but these errors were encountered:
I rebuild the Gazebo on conda-forge with OGRE 1.12 which is successfully built, but at runtime I see the following errors for gzclient:
[Err] [..\gazebo\gui\main.cc:34] Ogre Error:Ogre::RuntimeAssertionException::RuntimeAssertionException: Ogre/ShadowExtrudePointLight not found. Verify that you referenced the 'ShadowVolume' folder in your resources.cfg in Ogre::ShadowVolumeExtrudeProgram::initialise at ..\OgreMain\src\OgreShadowVolumeExtrudeProgram.cpp (line 71)
Original report (archived issue) by Silvio Traversaro (Bitbucket: traversaro).
As discussed in https://osrf-migration.github.io/gazebo-gh-pages/#!/osrf/gazebo/pull-requests/3130/change-gazebo-rendering-heightmap-class-to/diff#comment-126229047 , to get Gazebo compiling with Ogre 1.11/1.12 it was necessary to disable some aspects of terrain rendering, including shadows.
I am not sure if anyone is interested in fixing this, but in any case it is better to track this missing feature in a clear way using a dedicated issue.
The text was updated successfully, but these errors were encountered: