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Application.cc
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/*
* Copyright (C) 2018 Open Source Robotics Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
#include <tinyxml2.h>
#include <queue>
#include <gz/common/Console.hh>
#include <gz/common/Filesystem.hh>
#include <gz/common/SignalHandler.hh>
#include <gz/common/StringUtils.hh>
#include <gz/common/SystemPaths.hh>
#include <gz/common/Util.hh>
#include <gz/plugin/Loader.hh>
#include "gz/gui/Application.hh"
#include "gz/gui/config.hh"
#include "gz/gui/Dialog.hh"
#include "gz/gui/Helpers.hh"
#include "gz/gui/MainWindow.hh"
#include "gz/gui/Plugin.hh"
#include "gz/transport/TopicUtils.hh"
namespace gz
{
namespace gui
{
class ApplicationPrivate
{
/// \brief QML engine
public: QQmlApplicationEngine *engine{nullptr};
/// \brief Pointer to main window
public: MainWindow *mainWin{nullptr};
/// \brief Vector of pointers to dialogs
public: std::vector<Dialog *> dialogs;
/// \brief Queue of plugins which should be added to the window
public: std::queue<std::shared_ptr<Plugin>> pluginsToAdd;
/// \brief Vector of pointers to plugins already added, we hang on to
/// these until it is ok to unload the plugin's shared library.
public: std::vector<std::shared_ptr<Plugin>> pluginsAdded;
/// \brief Deprecated environment variable which holds paths to look for
/// plugins
public: std::string pluginPathEnvDeprecated = "IGN_GUI_PLUGIN_PATH";
/// \brief Environment variable which holds paths to look for plugins
public: std::string pluginPathEnv = "GZ_GUI_PLUGIN_PATH";
/// \brief Vector of paths to look for plugins
public: std::vector<std::string> pluginPaths;
/// \brief Holds a configuration which may be applied to mainWin once it
/// is created by calling applyConfig(). It's no longer needed and
/// should not be used after that.
public: WindowConfig windowConfig;
/// \brief The path containing the default configuration file.
public: std::string defaultConfigPath;
public: common::SignalHandler signalHandler;
/// \brief QT message handler that pipes qt messages into our console
/// system.
public: static void MessageHandler(QtMsgType _type,
const QMessageLogContext &_context, const QString &_msg);
};
}
}
using namespace gz;
using namespace gui;
enum class GZ_COMMON_HIDDEN AvailableAPIs
{
OpenGL,
Vulkan,
Metal
};
/////////////////////////////////////////////////
Application::Application(int &_argc, char **_argv, const WindowType _type,
const char *_renderEngineGuiApiBackend) :
QApplication(_argc, _argv),
dataPtr(new ApplicationPrivate)
{
gzdbg << "Initializing application." << std::endl;
this->setOrganizationName("Gazebo");
this->setOrganizationDomain("gazebosim.org");
this->setApplicationName("Gazebo GUI");
// Disable deprecation messages about onFoo connections since the new way of
// definining connections is only available as of Qt 5.12, which is not
// available in Ubuntu Focal
// TODO(azeey) Remove once Qt 5.12 is available in all supported platforms.
QLoggingCategory::setFilterRules("qt.qml.connections=false");
#ifdef __APPLE__
AvailableAPIs api = AvailableAPIs::Metal;
#else
AvailableAPIs api = AvailableAPIs::OpenGL;
#endif
if (_renderEngineGuiApiBackend)
{
const std::string renderEngineGuiApiBackend = _renderEngineGuiApiBackend;
if (renderEngineGuiApiBackend == "vulkan")
api = AvailableAPIs::Vulkan;
#ifdef __APPLE__
if (renderEngineGuiApiBackend == "metal")
api = AvailableAPIs::Metal;
#endif
}
#ifdef __APPLE__
if (api == AvailableAPIs::Metal)
{
// Use the Metal graphics API on macOS.
gzdbg << "Qt using Metal graphics interface" << std::endl;
QQuickWindow::setSceneGraphBackend(QSGRendererInterface::MetalRhi);
}
// TODO(srmainwaring): implement facility for overriding the default
// graphics API in macOS, in which case there are restrictions on
// the version of OpenGL used.
//
// macOS only supports OpenGL <= 4.1.
// This must be called before the main window is shown.
// QSurfaceFormat format(QSurfaceFormat::DeprecatedFunctions);
// format.setDepthBufferSize(24);
// format.setStencilBufferSize(8);
// format.setVersion(4, 1);
// format.setProfile(QSurfaceFormat::CoreProfile);
// format.setRenderableType(QSurfaceFormat::OpenGL);
// QSurfaceFormat::setDefaultFormat(format);
#else
// Otherwise use OpenGL (or Vulkan when supported and requested)
if (api == AvailableAPIs::Vulkan)
{
gzdbg << "Qt using Vulkan graphics interface" << std::endl;
# ifdef GZ_USE_VULKAN_DEBUG_EXT
qputenv("QT_VULKAN_INSTANCE_EXTENSIONS",
"VK_EXT_debug_report;VK_EXT_debug_utils");
# endif
qputenv("QT_VULKAN_DEVICE_EXTENSIONS",
"VK_KHR_maintenance2;VK_EXT_shader_subgroup_vote;"
"VK_EXT_shader_viewport_index_layer;"
# ifdef GZ_USE_VULKAN_DEBUG_EXT
";VK_EXT_debug_marker"
# endif
);
# if QT_VERSION >= QT_VERSION_CHECK(5, 15, 2) && QT_CONFIG(vulkan)
QQuickWindow::setSceneGraphBackend(QSGRendererInterface::VulkanRhi);
# endif
}
else
{
gzdbg << "Qt using OpenGL graphics interface" << std::endl;
}
#endif
// Configure console
common::Console::SetPrefix("[GUI] ");
// QML engine
this->dataPtr->engine = new QQmlApplicationEngine();
this->dataPtr->engine->addImportPath(qmlQrcImportPath());
// Install signal handler for graceful shutdown
this->dataPtr->signalHandler.AddCallback(
[](int) // NOLINT(readability/casting)
{
App()->quit();
});
// Handle qt console messages
qInstallMessageHandler(this->dataPtr->MessageHandler);
// Default config path
std::string home;
common::env(GZ_HOMEDIR, home);
this->dataPtr->defaultConfigPath = common::joinPaths(
home, ".gz", "gui", "default.config");
// If it's a main window, initialize it
if (_type == WindowType::kMainWindow)
{
if (!this->InitializeMainWindow())
{
gzerr << "Failed to initialize main window." << std::endl;
}
else
{
switch (api)
{
default:
case AvailableAPIs::OpenGL:
this->dataPtr->mainWin->setProperty("renderEngineBackendApiName",
"opengl");
break;
case AvailableAPIs::Vulkan:
this->dataPtr->mainWin->setProperty("renderEngineBackendApiName",
"vulkan");
break;
case AvailableAPIs::Metal:
this->dataPtr->mainWin->setProperty("renderEngineBackendApiName",
"metal");
break;
}
}
}
else if (_type == WindowType::kDialog)
{
// Do nothing, dialogs are initialized as plugins are loaded
}
else
{
gzerr << "Unknown WindowType [" << static_cast<int>(_type) << "]\n";
}
}
/////////////////////////////////////////////////
Application::~Application()
{
gzdbg << "Terminating application." << std::endl;
if (this->dataPtr->mainWin && this->dataPtr->mainWin->QuickWindow())
{
// Detach object from main window and leave libraries for gz-common
auto plugins = this->dataPtr->mainWin->findChildren<Plugin *>();
for (auto plugin : plugins)
{
auto pluginName = plugin->CardItem()->objectName();
this->RemovePlugin(pluginName.toStdString());
}
if (this->dataPtr->mainWin->QuickWindow()->isVisible())
this->dataPtr->mainWin->QuickWindow()->close();
delete this->dataPtr->mainWin;
this->dataPtr->mainWin = nullptr;
}
for (auto dialog : this->dataPtr->dialogs)
{
if (dialog->QuickWindow())
dialog->QuickWindow()->close();
dialog->deleteLater();
}
this->dataPtr->dialogs.clear();
if (this->dataPtr->engine)
{
this->dataPtr->engine->deleteLater();
}
std::queue<std::shared_ptr<Plugin>> empty;
std::swap(this->dataPtr->pluginsToAdd, empty);
this->dataPtr->pluginsAdded.clear();
this->dataPtr->pluginPaths.clear();
this->dataPtr->pluginPathEnv = "GZ_GUI_PLUGIN_PATH";
}
/////////////////////////////////////////////////
QQmlApplicationEngine *Application::Engine() const
{
return this->dataPtr->engine;
}
/////////////////////////////////////////////////
Application *gz::gui::App()
{
return qobject_cast<Application *>(qGuiApp);
}
/////////////////////////////////////////////////
bool Application::RemovePlugin(const std::string &_pluginName)
{
auto plugin = this->PluginByName(_pluginName);
if (nullptr == plugin)
return false;
auto cardItem = plugin->CardItem();
if (nullptr == cardItem)
return false;
// Remove on QML
cardItem->deleteLater();
// Remove split on QML
auto bgItem = this->dataPtr->mainWin->QuickWindow()
->findChild<QQuickItem *>("background");
if (bgItem && cardItem->parentItem())
{
QMetaObject::invokeMethod(bgItem, "removeSplitItem",
Q_ARG(QVariant, cardItem->parentItem()->objectName()));
}
// Unload shared library
this->RemovePlugin(plugin);
return true;
}
/////////////////////////////////////////////////
bool Application::LoadConfig(const std::string &_config)
{
if (_config.empty())
{
gzerr << "Missing config file" << std::endl;
return false;
}
std::string configFull = _config;
// Check if the passed in config file exists.
// (If the default config path doesn't exist yet, it's expected behavior.
// It will be created the first time the user presses "Save configuration".)
if (!common::exists(configFull) && (configFull != this->DefaultConfigPath()))
{
// If not, then check environment variable
std::string configPathEnv;
common::env("GZ_GUI_RESOURCE_PATH", configPathEnv);
if (!configPathEnv.empty())
{
std::vector<std::string> parentPaths = common::Split(configPathEnv, ':');
for (auto parentPath : parentPaths)
{
std::string tempPath = common::joinPaths(parentPath, configFull);
if (common::exists(tempPath))
{
configFull = tempPath;
break;
}
}
}
}
// Use tinyxml to read config
tinyxml2::XMLDocument doc;
auto success = !doc.LoadFile(configFull.c_str());
if (!success)
{
// We do not show an error message if the default config path doesn't exist
// yet. It's expected behavior, it will be created the first time the user
// presses "Save configuration".
if (configFull != this->DefaultConfigPath())
{
gzerr << "Failed to load file [" << configFull << "]: XMLError"
<< std::endl;
}
return false;
}
gzmsg << "Loading config [" << configFull << "]" << std::endl;
// Clear all previous plugins
auto plugins = this->dataPtr->mainWin->findChildren<Plugin *>();
for (auto plugin : plugins)
{
auto pluginName = plugin->CardItem()->objectName();
this->RemovePlugin(pluginName.toStdString());
}
if (this->dataPtr->pluginsAdded.size() > 0)
{
gzerr << "The plugin list was not properly cleaned up." << std::endl;
}
this->dataPtr->pluginsAdded.clear();
// Process each plugin
for (auto pluginElem = doc.FirstChildElement("plugin"); pluginElem != nullptr;
pluginElem = pluginElem->NextSiblingElement("plugin"))
{
auto filename = pluginElem->Attribute("filename");
this->LoadPlugin(filename, pluginElem);
}
// Process window properties
if (auto winElem = doc.FirstChildElement("window"))
{
gzdbg << "Loading window config" << std::endl;
tinyxml2::XMLPrinter printer;
if (!winElem->Accept(&printer))
{
gzwarn << "There was an error parsing the <window> element"
<< std::endl;
return false;
}
this->dataPtr->windowConfig.MergeFromXML(std::string(printer.CStr()));
// Closing behavior.
if (auto defaultExitActionElem =
winElem->FirstChildElement("default_exit_action"))
{
ExitAction action{ExitAction::CLOSE_GUI};
const auto value = common::lowercase(defaultExitActionElem->GetText());
if (value == "shutdown_server")
{
action = ExitAction::SHUTDOWN_SERVER;
}
else if (value != "close_gui" && !value.empty())
{
gzwarn << "Value '" << value << "' of <default_exit_action> is "
<< "invalid. Allowed values are CLOSE_GUI and SHUTDOWN_SERVER. "
<< "Selecting CLOSE_GUI as fallback." << std::endl;
}
this->dataPtr->mainWin->SetDefaultExitAction(action);
}
// Dialog on exit
if (auto dialogOnExitElem = winElem->FirstChildElement("dialog_on_exit"))
{
bool showDialogOnExit{false};
dialogOnExitElem->QueryBoolText(&showDialogOnExit);
this->dataPtr->mainWin->SetShowDialogOnExit(showDialogOnExit);
}
if (auto dialogOnExitOptionsElem =
winElem->FirstChildElement("dialog_on_exit_options"))
{
if (auto promptElem =
dialogOnExitOptionsElem->FirstChildElement("prompt_text"))
{
this->dataPtr->mainWin->SetDialogOnExitText(
QString::fromStdString(promptElem->GetText()));
}
if (auto showShutdownElem =
dialogOnExitOptionsElem->FirstChildElement("show_shutdown_button"))
{
bool showShutdownButton{false};
showShutdownElem->QueryBoolText(&showShutdownButton);
this->dataPtr->mainWin->SetExitDialogShowShutdown(showShutdownButton);
}
if (auto showCloseGuiElem =
dialogOnExitOptionsElem->FirstChildElement("show_close_gui_button"))
{
bool showCloseGuiButton{false};
showCloseGuiElem->QueryBoolText(&showCloseGuiButton);
this->dataPtr->mainWin->SetExitDialogShowCloseGui(showCloseGuiButton);
}
if (auto shutdownTextElem =
dialogOnExitOptionsElem->FirstChildElement("shutdown_button_text"))
{
this->dataPtr->mainWin->SetExitDialogShutdownText(
QString::fromStdString(shutdownTextElem->GetText()));
}
if (auto closeGuiTextElem =
dialogOnExitOptionsElem->FirstChildElement("close_gui_button_text"))
{
this->dataPtr->mainWin->SetExitDialogCloseGuiText(
QString::fromStdString(closeGuiTextElem->GetText()));
}
}
// Server control service topic
std::string serverControlService{"/server_control"};
auto serverControlElem =
winElem->FirstChildElement("server_control_service");
if (nullptr != serverControlElem && nullptr != serverControlElem->GetText())
{
serverControlService = transport::TopicUtils::AsValidTopic(
serverControlElem->GetText());
}
if (serverControlService.empty())
{
gzerr << "Failed to create valid server control service" << std::endl;
}
else
{
gzmsg << "Using server control service [" << serverControlService
<< "]" << std::endl;
this->dataPtr->mainWin->SetServerControlService(serverControlService);
}
}
this->ApplyConfig();
return true;
}
/////////////////////////////////////////////////
bool Application::LoadDefaultConfig()
{
return this->LoadConfig(this->dataPtr->defaultConfigPath);
}
/////////////////////////////////////////////////
void Application::SetDefaultConfigPath(const std::string &_path)
{
this->dataPtr->defaultConfigPath = _path;
}
/////////////////////////////////////////////////
std::string Application::DefaultConfigPath()
{
return this->dataPtr->defaultConfigPath;
}
/////////////////////////////////////////////////
bool Application::LoadPlugin(const std::string &_filename,
const tinyxml2::XMLElement *_pluginElem)
{
if (_filename.empty())
{
gzerr << "Trying to load plugin with empty filename." << std::endl;
return false;
}
gzdbg << "Loading plugin [" << _filename << "]" << std::endl;
common::SystemPaths systemPaths;
systemPaths.SetPluginPathEnv(this->dataPtr->pluginPathEnv);
for (const auto &path : this->dataPtr->pluginPaths)
systemPaths.AddPluginPaths(path);
// Add default folder and install folder
std::string home;
common::env(GZ_HOMEDIR, home);
systemPaths.AddPluginPaths(home + "/.gz/gui/plugins:" +
GZ_GUI_PLUGIN_INSTALL_DIR);
auto pathToLib = systemPaths.FindSharedLibrary(_filename);
if (pathToLib.empty())
{
// Try deprecated environment variable
common::SystemPaths systemPathsDep;
systemPathsDep.SetPluginPathEnv(this->dataPtr->pluginPathEnvDeprecated);
pathToLib = systemPathsDep.FindSharedLibrary(_filename);
if (pathToLib.empty())
{
gzerr << "Failed to load plugin [" << _filename <<
"] : couldn't find shared library." << std::endl;
return false;
}
else
{
gzwarn << "Found plugin [" << _filename
<< "] using deprecated environment variable ["
<< this->dataPtr->pluginPathEnvDeprecated << "]. Please use ["
<< this->dataPtr->pluginPathEnv << "] instead." << std::endl;
}
}
// Load plugin
plugin::Loader pluginLoader;
auto pluginNames = pluginLoader.LoadLib(pathToLib, true);
if (pluginNames.empty())
{
gzerr << "Failed to load plugin [" << _filename <<
"] : couldn't load library on path [" << pathToLib <<
"]." << std::endl;
return false;
}
// Go over all plugin names and get the first one that implements the
// gz::gui::Plugin interface
plugin::PluginPtr commonPlugin;
std::shared_ptr<gui::Plugin> plugin{nullptr};
for (auto pluginName : pluginNames)
{
commonPlugin = pluginLoader.Instantiate(pluginName);
if (!commonPlugin)
continue;
plugin = commonPlugin->QueryInterfaceSharedPtr<gz::gui::Plugin>();
if (plugin)
break;
}
if (!commonPlugin)
{
gzerr << "Failed to load plugin [" << _filename <<
"] : couldn't instantiate plugin on path [" << pathToLib <<
"]. Tried plugin names: " << std::endl;
for (auto pluginName : pluginNames)
{
gzerr << " * " << pluginName << std::endl;
}
return false;
}
if (!plugin)
{
gzerr << "Failed to load plugin [" << _filename <<
"] : couldn't get [gz::gui::Plugin] interface."
<< std::endl;
return false;
}
// Basic config in case there is none
if (!_pluginElem)
{
std::string pluginStr = "<plugin filename=\"" + _filename + "\"></plugin>";
tinyxml2::XMLDocument pluginDoc;
pluginDoc.Parse(pluginStr.c_str());
plugin->Load(pluginDoc.FirstChildElement("plugin"));
}
else
plugin->Load(_pluginElem);
if (nullptr == plugin->CardItem())
return false;
// Store plugin in queue to be added to the window
this->dataPtr->pluginsToAdd.push(plugin);
// Add to window or dialog
if (this->dataPtr->mainWin)
this->AddPluginsToWindow();
else
this->InitializeDialogs();
this->PluginAdded(plugin->CardItem()->objectName());
gzmsg << "Loaded plugin [" << _filename << "] from path [" << pathToLib
<< "]" << std::endl;
return true;
}
/////////////////////////////////////////////////
std::shared_ptr<Plugin> Application::PluginByName(
const std::string &_pluginName) const
{
for (auto &plugin : this->dataPtr->pluginsAdded)
{
auto cardItem = plugin->CardItem();
if (!cardItem)
continue;
if (cardItem->objectName().toStdString() != _pluginName)
continue;
return plugin;
}
return nullptr;
}
/////////////////////////////////////////////////
bool Application::CreateMainWindow()
{
return this->InitializeMainWindow();
}
/////////////////////////////////////////////////
bool Application::InitializeMainWindow()
{
gzdbg << "Create main window" << std::endl;
this->dataPtr->mainWin = new MainWindow();
if (!this->dataPtr->mainWin->QuickWindow())
return false;
this->dataPtr->mainWin->setParent(this);
return true;
}
/////////////////////////////////////////////////
bool Application::ApplyConfig()
{
gzdbg << "Applying config" << std::endl;
if (!this->dataPtr->mainWin)
return false;
return this->dataPtr->mainWin->ApplyConfig(this->dataPtr->windowConfig);
}
/////////////////////////////////////////////////
bool Application::AddPluginsToWindow()
{
if (!this->dataPtr->mainWin || !this->dataPtr->mainWin->QuickWindow())
return false;
// Get main window background item
auto bgItem = this->dataPtr->mainWin->QuickWindow()
->findChild<QQuickItem *>("background");
if (!this->dataPtr->pluginsToAdd.empty() && !bgItem)
{
gzerr << "Null background QQuickItem!" << std::endl;
return false;
}
// Create a widget for each plugin
while (!this->dataPtr->pluginsToAdd.empty())
{
auto plugin = this->dataPtr->pluginsToAdd.front();
this->dataPtr->pluginsAdded.push_back(plugin);
this->dataPtr->pluginsToAdd.pop();
if (plugin->DeleteLaterRequested())
{
this->RemovePlugin(plugin);
continue;
}
auto cardItem = plugin->CardItem();
if (!cardItem)
continue;
// Add split item
QVariant splitName;
QMetaObject::invokeMethod(bgItem, "addSplitItem",
Q_RETURN_ARG(QVariant, splitName));
auto splitItem = bgItem->findChild<QQuickItem *>(
splitName.toString());
if (!splitItem)
{
gzerr << "Internal error: failed to create split ["
<< splitName.toString().toStdString() << "]" << std::endl;
return false;
}
// Add card to main window
cardItem->setParentItem(splitItem);
cardItem->setParent(this->dataPtr->engine);
plugin->setParent(this->dataPtr->mainWin);
// Apply anchors and state changes now that it's attached to window
plugin->PostParentChanges();
// Signals
this->dataPtr->mainWin->connect(cardItem, SIGNAL(close()),
this, SLOT(OnPluginClose()));
gzmsg << "Added plugin [" << plugin->Title() << "] to main window" <<
std::endl;
}
this->dataPtr->mainWin->SetPluginCount(this->dataPtr->pluginsAdded.size());
return true;
}
/////////////////////////////////////////////////
bool Application::InitializeDialogs()
{
gzdbg << "Initialize dialogs" << std::endl;
while (!this->dataPtr->pluginsToAdd.empty())
{
auto plugin = this->dataPtr->pluginsToAdd.front();
this->dataPtr->pluginsToAdd.pop();
// Create card
auto cardItem = plugin->CardItem();
if (!cardItem)
continue;
// Create dialog
auto dialog = new Dialog();
if (!dialog || !dialog->QuickWindow())
continue;
this->dataPtr->dialogs.push_back(dialog);
// Configure card
cardItem->setProperty("standalone", true);
// Configure dialog
auto cardWidth = cardItem->property("width").toInt();
auto cardHeight = cardItem->property("height").toInt();
dialog->QuickWindow()->setProperty("minimumWidth", cardWidth);
dialog->QuickWindow()->setProperty("minimumHeight", cardHeight);
cardItem->setParentItem(dialog->RootItem());
// Signals
this->dataPtr->mainWin->connect(cardItem, SIGNAL(close()),
this, SLOT(OnPluginClose()));
this->dataPtr->pluginsAdded.push_back(plugin);
auto title = QString::fromStdString(plugin->Title());
gzdbg << "Initialized dialog [" << title.toStdString() << "]" << std::endl;
}
if (this->dataPtr->pluginsAdded.empty())
return false;
return true;
}
/////////////////////////////////////////////////
void Application::SetPluginPathEnv(const std::string &_env)
{
this->dataPtr->pluginPathEnv = _env;
}
/////////////////////////////////////////////////
void Application::AddPluginPath(const std::string &_path)
{
this->dataPtr->pluginPaths.push_back(_path);
}
/////////////////////////////////////////////////
std::vector<std::pair<std::string, std::vector<std::string>>>
Application::PluginList()
{
// 1. Paths from env variable
auto paths = common::SystemPaths::PathsFromEnv(this->dataPtr->pluginPathEnv);
// 1.5 Paths from deprecated env variable
auto pathsDeprecated =
common::SystemPaths::PathsFromEnv(this->dataPtr->pluginPathEnvDeprecated);
for (auto const &path : pathsDeprecated)
paths.push_back(path);
// 2. Paths added by calling addPluginPath
for (auto const &path : this->dataPtr->pluginPaths)
paths.push_back(path);
// 3. ~/.gz/gui/plugins
std::string home;
common::env(GZ_HOMEDIR, home);
paths.push_back(home + "/.gz/gui/plugins");
// 4. Install path
paths.push_back(GZ_GUI_PLUGIN_INSTALL_DIR);
// Populate map
std::vector<std::pair<std::string, std::vector<std::string>>> plugins;
for (auto const &path : paths)
{
std::vector<std::string> ps;
common::DirIter endIter;
for (common::DirIter dirIter(path);
dirIter != endIter; ++dirIter)
{
auto plugin = common::basename(*dirIter);
// All we verify is that the file starts with "lib", any further
// checks would require loading the plugin.
if (plugin.find("lib") == 0)
ps.push_back(plugin);
}
plugins.push_back(std::make_pair(path, ps));
}
return plugins;
}
/////////////////////////////////////////////////
void Application::OnPluginClose()
{
auto pluginName = this->sender()->objectName();
this->RemovePlugin(pluginName.toStdString());
}
/////////////////////////////////////////////////
void Application::RemovePlugin(std::shared_ptr<Plugin> _plugin)
{
this->dataPtr->pluginsAdded.erase(std::remove(
this->dataPtr->pluginsAdded.begin(),
this->dataPtr->pluginsAdded.end(), _plugin),
this->dataPtr->pluginsAdded.end());
auto pluginCount = this->dataPtr->pluginsAdded.size();
// Update main window count
if (this->dataPtr->mainWin)
{
this->dataPtr->mainWin->SetPluginCount(pluginCount);
}
// Or close app if it's the last dialog
else if (pluginCount == 0)
{
this->exit();
}
}
//////////////////////////////////////////////////
void ApplicationPrivate::MessageHandler(QtMsgType _type,
const QMessageLogContext &_context, const QString &_msg)
{
std::string msg = "[QT] " + _msg.toStdString();
if (_context.function)
msg += std::string("(") + _context.function + ")";
switch (_type)
{
case QtDebugMsg:
gzdbg << msg << std::endl;
break;
case QtInfoMsg:
gzmsg << msg << std::endl;
break;
case QtWarningMsg:
gzwarn << msg << std::endl;
break;
case QtFatalMsg:
case QtCriticalMsg:
gzerr << msg << std::endl;
break;
default:
gzwarn << "Unknown QT Message type[" << _type << "]: "
<< msg << std::endl;
break;
}
}