diff --git a/examples/custom_shaders_uniforms/Main.cc b/examples/custom_shaders_uniforms/Main.cc index 246d4e647..12704373b 100644 --- a/examples/custom_shaders_uniforms/Main.cc +++ b/examples/custom_shaders_uniforms/Main.cc @@ -68,7 +68,7 @@ void buildScene(ScenePtr _scene, const std::string &_engineName) light0->SetSpecularColor(0.5, 0.5, 0.5); root->AddChild(light0); - t std::string vertexShaderFile; + std::string vertexShaderFile; std::string fragmentShaderFile; if (_engineName == "ogre2") {