diff --git a/ogre2/include/ignition/rendering/ogre2/Ogre2RenderTarget.hh b/ogre2/include/ignition/rendering/ogre2/Ogre2RenderTarget.hh index 2333e27bd..afd884858 100644 --- a/ogre2/include/ignition/rendering/ogre2/Ogre2RenderTarget.hh +++ b/ogre2/include/ignition/rendering/ogre2/Ogre2RenderTarget.hh @@ -185,9 +185,6 @@ namespace ignition /// \brief Update the render pass chain protected: virtual void UpdateRenderPassChain(); - /// \brief Deprecated. Use Ogre2Scene:UpdateShadowNode instead - protected: void IGN_DEPRECATED(5) UpdateShadowNode(); - /// \brief Implementation of the Rebuild function protected: virtual void RebuildImpl() override; diff --git a/ogre2/src/Ogre2RenderTarget.cc b/ogre2/src/Ogre2RenderTarget.cc index 6d70ef1ca..87ac06eac 100644 --- a/ogre2/src/Ogre2RenderTarget.cc +++ b/ogre2/src/Ogre2RenderTarget.cc @@ -852,14 +852,6 @@ void Ogre2RenderTarget::UpdateRenderPassChain( } } -////////////////////////////////////////////////// -void Ogre2RenderTarget::UpdateShadowNode() -{ - ignwarn << "Ogre2RenderTarget::UpdateShadowNode() is deprecated and " - "replaced by Ogre2Scene:UpdateShadowNode()" - << std::endl; -} - ////////////////////////////////////////////////// void Ogre2RenderTarget::RebuildImpl() {