You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
The other half of test failures are caused by an Ogre exception:
unknown file
C++ exception with description "OGRE EXCEPTION(2:InvalidParametersException): All framebuffer formats with this texture internal format unsupported in GL3PlusFrameBufferObject::initialise at /var/lib/jenkins/workspace/ogre-2.1-debbuilder/repo/RenderSystems/GL3Plus/src/OgreGL3PlusFrameBufferObject.cpp (line 229)" thrown in the test body.
These failures started happening at the same time, though I'm not sure if they are related.
The text was updated successfully, but these errors were encountered:
I think the problem with those builds is that they were running on r2d2, which is having GPU issues. @j-rivero marked that node as non-GPU this morning so ign-rendering CI shouldn't run on it anymore. I triggered new builds, let's see how they look:
RenderEngine->CreateScene("scene")
is returning null is many places during testing causing all sorts of failures:https://build.osrfoundation.org/job/ignition_rendering-ci-master-bionic-amd64/24/testReport/
The other half of test failures are caused by an Ogre exception:
These failures started happening at the same time, though I'm not sure if they are related.
The text was updated successfully, but these errors were encountered: