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So, I absolutely love this mod, but I've really wanted to make some extra items or potions or something using KubeJS that affect a player's Thirst values
I have no idea how to get this working though, as using Java.LoadClass to force load the player data is getting tedious and complicated
If there's any chance event support or functions or methods to access the thirst aspect of this mod via KubeJS could be added in a future update for Forge 47.3.0+ for Minecraft 1.20.1+, I'd really appreciate it >.<
The text was updated successfully, but these errors were encountered:
So, I absolutely love this mod, but I've really wanted to make some extra items or potions or something using KubeJS that affect a player's Thirst values
I have no idea how to get this working though, as using Java.LoadClass to force load the player data is getting tedious and complicated
If there's any chance event support or functions or methods to access the thirst aspect of this mod via KubeJS could be added in a future update for Forge 47.3.0+ for Minecraft 1.20.1+, I'd really appreciate it >.<
The text was updated successfully, but these errors were encountered: