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In Q3EUtils.java, has a GetGameLibDir method, it returns a full path of libraries.
Because idTech4A++ allows to load customer library, so it using full path of library and not a library name.
Version
v1.1.0harmattan51-free
Which game type?
Quake I
What platform?
Android arm-v8
What game mod?
Custom
What GPU brand?
Snapdragon Adreno
CPU/GPU model
No response
Description or screenshot
I'm compiling the project for Android.
The project builds
arm64-v8a
libraries, and when testing my APK, it works as expected.However, when compiling the AAB project and running it, it fails with the following error:
Unable to load library /data/app/~~dW91m1vud04R8JjwndWLbw==/com.karin.idTech4Amm-klwJpn3HuAlPrBuOlc79oA==/lib/arm64/libidtech_quake.so': (null)
Strangely, it does not link to
lib/arm64-v8a
..., which does exist, but instead links tolib/arm64
.What could be causing this?
stdout.txt
No response
stderr.txt
No response
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