-
Notifications
You must be signed in to change notification settings - Fork 7
/
Copy pathreadme.htm
260 lines (218 loc) · 10.6 KB
/
readme.htm
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
<html>
<head>
<meta http-equiv=Content-Type content="text/html; charset=windows-1252">
<meta name=Generator content="Microsoft Word 15 (filtered)">
<title>GLScene</title>
<style>
<!--
/* Font Definitions */
@font-face
{font-family:"Cambria Math";
panose-1:2 4 5 3 5 4 6 3 2 4;}
/* Style Definitions */
p.MsoNormal, li.MsoNormal, div.MsoNormal
{margin:0cm;
margin-bottom:.0001pt;
font-size:12.0pt;
font-family:"Times New Roman",serif;}
a:visited, span.MsoHyperlinkFollowed
{color:purple;
text-decoration:underline;}
p
{margin-right:0cm;
margin-left:0cm;
font-size:12.0pt;
font-family:"Times New Roman",serif;}
p.msonormal0, li.msonormal0, div.msonormal0
{mso-style-name:msonormal;
margin-right:0cm;
margin-left:0cm;
font-size:12.0pt;
font-family:"Times New Roman",serif;}
p.msochpdefault, li.msochpdefault, div.msochpdefault
{mso-style-name:msochpdefault;
margin-right:0cm;
margin-left:0cm;
font-size:10.0pt;
font-family:"Times New Roman",serif;}
.MsoChpDefault
{font-size:10.0pt;}
@page WordSection1
{size:595.3pt 841.9pt;
margin:2.0cm 42.5pt 2.0cm 3.0cm;}
div.WordSection1
{page:WordSection1;}
/* List Definitions */
ol
{margin-bottom:0cm;}
ul
{margin-bottom:0cm;}
-->
</style>
<meta name=description
content="readme.htm for GLScene, the OpenGL solution for Delphi & C++Builder.">
<meta name=keywords
content="Borland, Delphi, OpenGL, GLScene, graphics, tridimensional, 3D, programming, windows, tutorial, 3DS, component, library, tools, IDE, Inprise, real-time, animation, rendering">
</head>
<body bgcolor=white lang=RU link="#000000" vlink=purple>
<div class=WordSection1>
<div align=center>
<table class=MsoNormalTable border=0 cellpadding=0 width="100%"
style='width:100.0%'>
<tr>
<td width="15%" style='width:15.0%;padding:.75pt .75pt .75pt .75pt'>
<p class=MsoNormal><span style='font-size:8.0pt;font-family:"Arial",sans-serif'>website:<br>
</span><span style='font-size:8.0pt'><a href="http://glscene.org"><span
style='font-family:"Arial",sans-serif'>http://glscene.org</span></a></span></p>
<p class=MsoNormal><span style='font-size:8.0pt;font-family:"Arial",sans-serif'>Project
page:<span class=MsoHyperlink><span style='font-family:"Arial",sans-serif'><a
href="http://sourceforge/projects/glscene/"><u><span style='color:blue'>http://sourceforge/projects/glscene/</span></u></a></span></span></span></p>
</td>
<td width="70%" style='width:70.0%;padding:.75pt .75pt .75pt .75pt'>
<p class=MsoNormal align=center style='text-align:center'><strong><span
lang=EN-US style='font-size:36.0pt;font-family:"Arial",sans-serif;color:#FF8000'>GLScene</span></strong><b><span
lang=EN-US style='font-family:"Arial",sans-serif;color:#FF8000'><br>
<strong><span style='font-family:"Arial",sans-serif'>OpenGL Solution for
Delphi, C++Builder and Lazarus</span></strong></span></b></p>
</td>
<td width="15%" style='width:15.0%;padding:.75pt .75pt .75pt .75pt'>
<p class=MsoNormal align=right style='text-align:right'><span lang=EN-US
style='font-size:8.0pt;font-family:"Arial",sans-serif'>maintained by<br>
GLS Team, based on Eric Grange</span></p>
<p class=MsoNormal align=right style='text-align:right'><span lang=EN-US
style='font-size:8.0pt;font-family:"Arial",sans-serif'>and<i> </i>Mike
Lischke work</span></p>
</td>
</tr>
</table>
</div>
<div class=MsoNormal align=center style='text-align:center'>
<hr size=1 width="100%" noshade style='color:#FF8000' align=center>
</div>
<div align=center>
<table class=MsoNormalTable border=0 cellpadding=0 width="90%"
style='width:90.0%'>
<tr>
<td width="100%" style='width:100.0%;padding:.75pt .75pt .75pt .75pt'>
<p class=MsoNormal><span lang=EN-US>GLScene is an </span><a
href="http://www.opengl.org"><u><span lang=EN-US style='color:blue'>OpenGL</span></u></a>
<span lang=EN-US>based 3D library for Delphi, C++Builder and Lazarus. It
provides visual components and objects allowing description and rendering of 3D
scenes in an easy, no-hassle, yet powerfull manner.</span></p>
<p><span lang=EN-US>GLScene is not just an OpenGL wrapper or utility library,
it has grown to become a set of founding classes for a generic 3D engine with
Rapid Application Development in mind. GLScene allows you to quickly design
and render 3D scenes without having to learn the intricacies of OpenGL: if
you know how to design a TForm, you'll easily master the basic operation of
TGLScene. Make sure to checkout the introduction tutorial included in the
help folder.<br>
GLScene includes more than many components and a variety of founding classes.
The library comes with a comfortable set of demos showcasing the ease of use
and demonstrating RAD wasn't done at the expense of CPU horsepower. Advanced
demos and samples can be found in the project repository at </span><span
class=MsoHyperlink><a href="http://sourceforge/projects/glscene/"><u><span
lang=EN-US style='color:blue'>http://sourceforge/projects/glscene/</span></u></a></span></p>
<p><span lang=EN-US>The GLScene Sound System allows positional 3D audio via
low-level APIs like </span><a href="http://www.fmod.org"><u><span lang=EN-US
style='color:blue'>FMOD</span></u></a><span lang=EN-US>, </span><a
href="http://www.un4seen.com/music/"><u><span lang=EN-US style='color:blue'>BASS</span></u></a><span
lang=EN-US> or OpenAL.</span></p>
</td>
</tr>
</table>
</div>
<div class=MsoNormal align=center style='text-align:center'>
<hr size=1 width="66%" noshade style='color:#FF8000' align=center>
</div>
<div align=center>
<table class=MsoNormalTable border=0 cellspacing=30 cellpadding=0 width="90%"
style='width:90.0%'>
<tr>
<td width="100%" style='width:100.0%;padding:.75pt .75pt .75pt .75pt'>
<p><span lang=EN-US>To Install GLScene follow the instruction in installation
directory. </span><span lang=FR>To compile GLScene, after having installed
all the necessary units and updated your environment library paths (and after
making sure you have no duplicates or leftover units from other/older packages),
open and install the package appropriate in the corresponding directory. If
you checked out from the SVN, compile issues are possible, it's the bleeding
edge, and it is not called "bleeding" without reason ;)...
Otherwise, check your Delphi paths for duplicates or old .pas/.dcu that's
where the problem lies 99% of the time.</span></p>
<p><span lang=EN-US>If you have installed a current version, make sure no
files of the previous version remains, some files may have been renamed,
moved or removed in between versions. Use MassReplace utility to update old
versions to current one.</span></p>
</td>
</tr>
</table>
</div>
<p class=MsoNormal align=center style='text-align:center'><span lang=EN-US> </span></p>
<div align=center>
<table class=MsoNormalTable border=0 cellspacing=30 cellpadding=0 width="90%"
style='width:90.0%'>
<tr>
<td width="100%" style='width:100.0%;padding:.75pt .75pt .75pt .75pt'>
<p align=center style='text-align:center'><strong><span lang=FR
style='color:#FF8000'>Compile options (activated/deactivated in <i>GLScene.inc</i>,
all are inactive by default):</span></strong></p>
<p class=MsoNormal style='margin-left:18.0pt'><strong><span lang=FR
style='font-weight:normal'>The option DEFINE GLS_Graphics32_SUPPORT</span></strong><span
lang=FR> controls support and dependency to Alex Denissov's Graphics32
library (<a href="http://www.graphics32.org"><u><span style='color:black'>http://www.graphics32.org</span></u></a>),
once activated in GLScene.inc, TGLBitmap32 will redirect assignments from
TBitmap32.</span></p>
<div class=MsoNormal align=center style='text-align:center'>
<hr size=1 width="66%" noshade style='color:#FF8000' align=center>
</div>
<p align=center style='text-align:center'><strong><span lang=FR
style='font-size:13.5pt;font-family:"Courier New";color:#FF8000'>GLScene
licensing</span></strong></p>
<p><span lang=FR>GLScene is distributed under </span><a
href="http://www.mozilla.org/MPL"><u><span lang=EN-US style='color:blue'>Mozilla
Public Licence</span></u></a><span lang=FR>, which means, in short, that it
is free for <em>both</em> freeware and commercial use. The code is still
copyrighted (in that it isn't public domain), but you can use it in products
with closed or open-source freely. The only requirements are:</span></p>
<ul style='margin-top:0cm' type=disc>
<li class=MsoNormal><span lang=FR>Acknowledge GLScene is used somewhere in
your application (in an about box, credits page or printed manual, etc.
with at least a link to <a href="http://glscene.org"><u><span
style='color:black'>http://glscene.org</span></u></a>)</span></li>
<li class=MsoNormal><span lang=FR>Modifications made to GLScene units must
be made public (no need to publish the full code, only to state which
parts were altered, and how), but feel welcome to open-source your code
if you so wish.</span></li>
</ul>
<p><span lang=EN-US>Some Delphi units, API headers and DLLs are included in
the GLScene package for convenience but are not part of GLScene, may use
different licensing scheme and have different copyright owners, such files
have an explicit notice attached to them or placed in their directory.</span></p>
<p><span lang=EN-US>See </span><span class=MsoHyperlink><u><span
style='color:blue'><a href="http://www.sourceforge.net/projects/glscene"><span
lang=EN-US style='color:black'>http://www.sourceforge.net/projects/glscene</span></a></span></u></span>
<span lang=EN-US>for more details.</span></p>
</td>
</tr>
</table>
</div>
<div class=MsoNormal align=center style='text-align:center'>
<hr size=1 width="66%" noshade style='color:#FF8000' align=center>
</div>
<p align=center style='text-align:center'><span lang=EN-US style='font-size:
10.0pt'>Copyright 2000-2016 by </span><span lang=EN-US style='font-size:8.0pt;
font-family:"Arial",sans-serif'>GLS Team</span></p>
<div class=MsoNormal align=center style='text-align:center'>
<hr size=1 width="100%" noshade style='color:#FF8000' align=center>
</div>
<div class=MsoNormal align=center style='text-align:center'>
<hr size=1 width="66%" noshade style='color:#FF8000' align=center>
</div>
<div class=MsoNormal align=center style='text-align:center'>
<hr size=1 width="33%" noshade style='color:#FF8000' align=center>
</div>
<div class=MsoNormal align=center style='text-align:center'>
<hr size=1 width="11%" noshade style='color:#FF8000' align=center>
</div>
</div>
</body>
</html>