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Test generation against multiple Godot versions in CI #264

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ghost opened this issue Dec 22, 2019 · 1 comment
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Test generation against multiple Godot versions in CI #264

ghost opened this issue Dec 22, 2019 · 1 comment
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c: ci Component: CI and automation feature Adds functionality to the library
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ghost commented Dec 22, 2019

Adding tests against multiple versions in CI could help prevent issues like #262 in the future. However, API JSON generation proves to be a problem: generation with headless binaries fail, and X11 binaries refuse to run in headless environments.

@ghost ghost added the feature Adds functionality to the library label Dec 22, 2019
@Bromeon Bromeon added the c: ci Component: CI and automation label Oct 14, 2021
@Bromeon Bromeon added this to the v0.10.1 milestone Nov 1, 2021
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Bromeon commented Jul 16, 2022

Checking against Godot 3.2 (backwards compatibility) has been implemented in #833 and #838.

@Bromeon Bromeon closed this as completed Jul 16, 2022
@Bromeon Bromeon modified the milestones: v0.10.1, v0.10.0 Jul 16, 2022
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