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OS/device including version:
Antergos OS (Arch Linux)
Issue description:
Don't know if it should better report it on the OSXCross repo or here.
Can't compile Godot for OSX on Linux using the package apple-darwin-osxcross, because it can't find the libc++ headers that are located at /opt/osxcross/SDK/MacOSX10.11.sdk/usr/include/c++/4.2.1 and /opt/osxcross/x86_64-apple-darwin15/include/c++/7.1.1.
I've tried symbolic links using ln -s /opt/osxcross/bin /opt/osxcross/target (successful) , sudo ln -s /opt/osxcross/SDK/MacOSX10.11.sdk/usr/include/c++/4.2.1 /opt/osxcross/x86_64-apple-darwin15/include/c++ and sudo ln -s /opt/osxcross/x86_64-apple-darwin15/include/c++/7.1.1 /opt/osxcross/SDK/MacOSX10.11.sdk/usr/include/c++ without success.
Godot version:
master
OS/device including version:
Antergos OS (Arch Linux)
Issue description:
Don't know if it should better report it on the OSXCross repo or here.
Can't compile Godot for OSX on Linux using the package apple-darwin-osxcross, because it can't find the libc++ headers that are located at
/opt/osxcross/SDK/MacOSX10.11.sdk/usr/include/c++/4.2.1
and/opt/osxcross/x86_64-apple-darwin15/include/c++/7.1.1
.I've tried symbolic links using
ln -s /opt/osxcross/bin /opt/osxcross/target
(successful) ,sudo ln -s /opt/osxcross/SDK/MacOSX10.11.sdk/usr/include/c++/4.2.1 /opt/osxcross/x86_64-apple-darwin15/include/c++
andsudo ln -s /opt/osxcross/x86_64-apple-darwin15/include/c++/7.1.1 /opt/osxcross/SDK/MacOSX10.11.sdk/usr/include/c++
without success.Steps to reproduce:
Error Output:
The text was updated successfully, but these errors were encountered: