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Project GUI Theme settings don't apply/inconsistent behavior #33902
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hammeron-art
changed the title
Project GUI Theme settings has no effect/inconsistent behavior
Project GUI Theme settings don't apply/inconsistent behavior
Nov 26, 2019
@kimjiy9607 You need to load a theme file ( |
This is being tracked in #36614. |
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Godot version:
3.2.beta.custom_build.(fa4f525)
OS/device including version:
Windows 10
Issue description:
I can set a custom default theme and font in Project Setting -> General -> GUI -> Theme. It affects the running game but it doesn't affect the nodes in the scene unless I restart the editor. Changes in the theme don't take effect immediately as well.
When I set a Control's theme directly, the changes update immediately. There should be no need to restart the editor to apply the default theme.
Also, the project's font always replaces the theme's even when it's null. For example, when the theme has a default font and there is no custom default font in the project settings, the theme's font is ignored.
Steps to reproduce:
Minimal reproduction project:
ProjectTheme.zip
The text was updated successfully, but these errors were encountered: