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Godot version: current 4.0 master
OS/device including version: Win10 960M
Issue description: When using the Panorama sky rotation control, it is not rotating correctly, as it does in 3.2.
Steps to reproduce: Add a panorama sky to the world environment node and load in a hdri image. Change the rotation y axis to anything other than 0.
Minimal reproduction project: sky_rotation_issue.zip
The text was updated successfully, but these errors were encountered:
Closing in favor of #69630, which contains more information about the issue at hand.
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Godot version:
current 4.0 master
OS/device including version:
Win10 960M
Issue description:
When using the Panorama sky rotation control, it is not rotating correctly, as it does in 3.2.
Steps to reproduce:
Add a panorama sky to the world environment node and load in a hdri image. Change the rotation y axis to anything other than 0.
Minimal reproduction project:
sky_rotation_issue.zip
The text was updated successfully, but these errors were encountered: