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When dropping an empty folder onto your game, on desktop this will normally return a file path from the files_dropped signal in the SceneTree. However when doing this on HTML5, you will be given a blank array and a javascript error with the error being "<generic error, no stack>" and the error number is 44.
Steps to reproduce:
Connect a function to the files_dropped signal in the SceneTree.
Run it on desktop, drop the project folder onto it, then drop an empty folder onto it. It will return the folder path on both of them.
Run it on HTML5, drop the project folder onto it, then drop an empty folder onto it. It will return the folder path when it has files in it but when it has no files in it, it returns an empty array and a javascript error.
Godot version:
v3.2.3
OS/device including version:
Windows 10
Issue description:
When dropping an empty folder onto your game, on desktop this will normally return a file path from the files_dropped signal in the SceneTree. However when doing this on HTML5, you will be given a blank array and a javascript error with the error being "<generic error, no stack>" and the error number is 44.
Steps to reproduce:
Minimal reproduction project:
FileDropHTML5Issue.zip
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