Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Can't click buttons when the window is scaled using the viewport stretch mode (DisplayServer regression) #50802

Closed
CsloudX opened this issue Jul 24, 2021 · 2 comments · Fixed by #57082

Comments

@CsloudX
Copy link

CsloudX commented Jul 24, 2021

Godot version

v4.0.dev.calinou [b918c4c]

System information

Windows10

Issue description

Project Settings/Window like this:
111
then button can't click.
333

Steps to reproduce

/

Minimal reproduction project

PanelTest.zip

@Calinou
Copy link
Member

Calinou commented Jul 24, 2021

Can you reproduce this with the canvas_items stretch mode (formerly 2d)?

@CsloudX
Copy link
Author

CsloudX commented Jul 24, 2021

@Calinou I was tested with the canvas_items, It's right.

@Calinou Calinou changed the title [Godot4] Scaled windows gui_input wrong Can't click buttons when the window is scaled using the viewport stretch mode (DisplayServer regression) Jul 25, 2021
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

Successfully merging a pull request may close this issue.

2 participants