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Godot 4 523e0d8
Ubuntu 21.10, Intel HD 3000
Running project which don't leak in editor, leaks memory in exported build
CI - https://github.com/qarmin/RegressionTestProject/runs/3919079769?check_suite_focus=true
Workflow file - https://github.com/qarmin/RegressionTestProject/actions/runs/1351571429/workflow
CC @vnen, not sure if #53545 caused this, because before that PR, exported build just not work
Memory leaks
Direct leak of 28 byte(s) in 1 object(s) allocated from: #0 0x7f2225f59bc8 in malloc (/lib/x86_64-linux-gnu/libasan.so.5+0x10dbc8) #1 0x555a064294d3 in Memory::alloc_static(unsigned long, bool) core/os/memory.cpp:75 #2 0x5559eff197c5 in Variant::Type* memnew_arr_template<Variant::Type>(unsigned long) core/os/memory.h:145 #3 0x555a089c32d4 in MethodBind::_generate_argument_types(int) core/object/method_bind.cpp:117 #4 0x5559f85911fd in MethodBindT<Vector2 const&, bool>::MethodBindT(void (__UnexistingClass::*)(Vector2 const&, bool)) core/object/method_bind.h:295 #5 0x5559f857db6e in MethodBind* create_method_bind<Control, Vector2 const&, bool>(void (Control::*)(Vector2 const&, bool)) core/object/method_bind.h:305 #6 0x5559f856f75b in MethodBind* ClassDB::bind_method<MethodDefinition, void (Control::*)(Vector2 const&, bool)>(MethodDefinition, void (Control::*)(Vector2 const&, bool), Variant const&) core/object/class_db.h:230 #7 0x5559f8506485 in Control::_bind_methods() scene/gui/control.cpp:2850 #8 0x5559f746d592 in Control::initialize_class() scene/gui/control.h:48 #9 0x5559f74adf10 in BaseButton::initialize_class() scene/gui/base_button.h:39 #10 0x5559f75c9c45 in void ClassDB::register_virtual_class<BaseButton>() (/home/runner/work/RegressionTestProject/RegressionTestProject/test_project+0x3cf5bc45) #11 0x5559f73d8571 in register_scene_types() scene/register_scene_types.cpp:310 #12 0x5559ef73d506 in Main::setup2(unsigned long) main/main.cpp:1789 #13 0x5559ef721521 in Main::setup(char const*, int, char**, bool) main/main.cpp:1410 #14 0x5559ef5a0e28 in main platform/linuxbsd/godot_linuxbsd.cpp:51 #15 0x7f22250170b2 in __libc_start_main (/lib/x86_64-linux-gnu/libc.so.6+0x270b2)
https://github.com/qarmin/RegressionTestProject
The text was updated successfully, but these errors were encountered:
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Godot version
Godot 4 523e0d8
System information
Ubuntu 21.10, Intel HD 3000
Issue description
Running project which don't leak in editor, leaks memory in exported build
CI - https://github.com/qarmin/RegressionTestProject/runs/3919079769?check_suite_focus=true
Workflow file - https://github.com/qarmin/RegressionTestProject/actions/runs/1351571429/workflow
CC @vnen, not sure if #53545 caused this, because before that PR, exported build just not work
Memory leaks
Steps to reproduce
Minimal reproduction project
https://github.com/qarmin/RegressionTestProject
The text was updated successfully, but these errors were encountered: