We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
v4.0.beta2.official [f8745f2]
Windows 10
It looks like something slightly broke with #50490
In godot 3, this moves by steps of 1 zoom increment. So you zoom
25%/33%/50%/100%/200%/300%, et cetera
In godot 4 this appears to now move by steps of 2 zoom increments. So the zoom levels are now 25%/50%/200%/400% or 33%/100%/300%/500%
Hold down alt, use the scroll wheel to zoom in or out.
No response
The text was updated successfully, but these errors were encountered:
Successfully merging a pull request may close this issue.
Godot version
v4.0.beta2.official [f8745f2]
System information
Windows 10
Issue description
It looks like something slightly broke with
#50490
In godot 3, this moves by steps of 1 zoom increment. So you zoom
25%/33%/50%/100%/200%/300%, et cetera
In godot 4 this appears to now move by steps of 2 zoom increments.
So the zoom levels are now
25%/50%/200%/400%
or
33%/100%/300%/500%
Steps to reproduce
Hold down alt, use the scroll wheel to zoom in or out.
Minimal reproduction project
No response
The text was updated successfully, but these errors were encountered: