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4.0.1rc1
Windows10, AMD Ryzen 9 5900X, NVIDIA GeForce RTX 3060 Ti, driver version 30.0.15.1179, compatibility.
Ambient lighting set in the environment does not affect gridmaps when using the compatibility render pipeline.
Just add a gridmap and turn up ambient light. See how everything else gets bright but not the gridmap.
godot_repex.zip
The text was updated successfully, but these errors were encountered:
This looks like it may be a duplicate of #74111
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Godot version
4.0.1rc1
System information
Windows10, AMD Ryzen 9 5900X, NVIDIA GeForce RTX 3060 Ti, driver version 30.0.15.1179, compatibility.
Issue description
Ambient lighting set in the environment does not affect gridmaps when using the compatibility render pipeline.
Steps to reproduce
Just add a gridmap and turn up ambient light. See how everything else gets bright but not the gridmap.
Minimal reproduction project
godot_repex.zip
The text was updated successfully, but these errors were encountered: