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4.0.2
Windows 10, Intel(R)HD Graphics Family, 20.19.15.5171, GLES3
sadly the error still occurs
N/A
The text was updated successfully, but these errors were encountered:
The LSP port changed in Godot 4, as the one used in Godot 3 conflicted with the normal debugger port when using multiple Godot instances.
It's now 6005, so you need to change it in the config of the VS Code plugin. See network/language_server/remote_port in Godot's Project Settings.
network/language_server/remote_port
Closed by mistake.
Sorry, something went wrong.
Closing in favor of godotengine/godot-vscode-plugin#473, as this is an issue with the plugin.
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Godot version
4.0.2
System information
Windows 10, Intel(R)HD Graphics Family, 20.19.15.5171, GLES3
Issue description
Steps to reproduce
sadly the error still occurs
Minimal reproduction project
N/A
The text was updated successfully, but these errors were encountered: