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Needs a better, more all-encompassing proposal on how to expand transform align properties to address this and other concerns (most notably billboarding)
Godot version
4.1 RC2
System information
Fedora, RX 590
Issue description
fxing the copy transform glsl shader to respect angles and add the rotate around local/global y as a mode.
Steps to reproduce
n/a
Minimal reproduction project
n/a
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