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After Godot got upgraded 4.0 -> 4.1, when opening a project from the earlier version, I noticed that the buttons in the confirmation dialog look a bit squiffy:
(Somewhat aside, but that dialog should probably be able to deduce and be more precise about whether it's an upgrade or downgrade!)
Steps to reproduce
Have a project from Godot 4.0
Upgrade Godot to 4.1
Open project manager
Alternatively:
Create a new project in 4.1
Quit Godot
Edit the project.godot's config/features to read 4.0 instead of 4.1
Godot version
v4.1.stable.official [9704596] < Steam
System information
Godot v4.1.stable - Debian GNU/Linux trixie/sid trixie - Vulkan (Mobile) - dedicated NVIDIA GeForce GTX 1060 (nvidia) - Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz (6 Threads)
Issue description
After Godot got upgraded 4.0 -> 4.1, when opening a project from the earlier version, I noticed that the buttons in the confirmation dialog look a bit squiffy:
(Somewhat aside, but that dialog should probably be able to deduce and be more precise about whether it's an upgrade or downgrade!)
Steps to reproduce
Alternatively:
project.godot
'sconfig/features
to read4.0
instead of4.1
Minimal reproduction project
default.zip
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