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When dragging nodes from the scene tree onto a detached script editor, no drag preview is visible. This means there is no indication to the user that they're actually able to drop something into the script editor. Dropping the node still works, it's just the preview that doesn't show.
This still works fine when using the attached script editor.
Steps to reproduce
Create a scene with a script attached to some node
With a detached script editor, drag a node from the scene tree into the script
Observe that no drag preview is visible
Minimal reproduction project
N/A
The text was updated successfully, but these errors were encountered:
Thanks for the report. Currently the preview is only visible in the Viewport, where dragging started. This is already reported in #67186. Consolidating as duplicate with that bugreport.
Godot version
v4.1.stable.official [9704596]
System information
Windows 11
Issue description
When dragging nodes from the scene tree onto a detached script editor, no drag preview is visible. This means there is no indication to the user that they're actually able to drop something into the script editor. Dropping the node still works, it's just the preview that doesn't show.
This still works fine when using the attached script editor.
Steps to reproduce
Minimal reproduction project
N/A
The text was updated successfully, but these errors were encountered: