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I think this encompass two different issue.
First that you are able to call the popup menu of the whole array where you shouldn't. Second that pasting an int to an array will wipe out the array this seems probably legitimate since there is no way to convert an int but it does so while spouting a lot of errors and preventing you from using the PropertyEditor. The second part is strange as it is happening even when the property is typed and shouldn't be able to hold an int at all :(.
Godot version
4.2.dev 6758a7f
System information
Godot v4.2.dev (6758a7f) - Fedora Linux 38 (KDE Plasma) - X11 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 4090 (nvidia; 535.98) - 13th Gen Intel(R) Core(TM) i9-13900K (32 Threads)
Issue description
Paste Value on an exported Array property can empty the array depending on right-click location:
simplescreenrecorder-2023-08-25_00.38.48.mp4
Steps to reproduce
int
is used in this example).Minimal reproduction project
test_array_paste_value_empty.zip
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