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4.2 247c354
Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1060 (NVIDIA; 30.0.15.1403) - Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz (8 Threads)
#75778 exposed _validate_property() to scripting. It's implemented in GDScript and C#, but not GDExtension (depends on #78634).
_validate_property()
godot/core/object/script_language_extension.h
Lines 685 to 687 in 247c354
Relevant discussion: #75778 (comment)
N/A
The text was updated successfully, but these errors were encountered:
Object::notification
ScriptInstance::validate_property()
dsnopek
Successfully merging a pull request may close this issue.
Godot version
4.2 247c354
System information
Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1060 (NVIDIA; 30.0.15.1403) - Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz (8 Threads)
Issue description
#75778 exposed
_validate_property()
to scripting. It's implemented in GDScript and C#, but not GDExtension (depends on #78634).godot/core/object/script_language_extension.h
Lines 685 to 687 in 247c354
Relevant discussion: #75778 (comment)
Steps to reproduce
_validate_property()
Minimal reproduction project
N/A
The text was updated successfully, but these errors were encountered: